Frozen Hell

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Frozen Hell

An active ability found on the third slot of Icicle Staffs.

It is unlocked at mastery level 1.

Frozen Hell
Energy Cost 61 Creates a 8m radius frost zone on the ground, which lasts for 5s. Each second, all enemies in the area receive 67 damage, and are slowed by 75% for 3.04s.
Cast Time 0s
Range 11m
Cooldown 30s

Note: numerical values are based on gear with 1060 item power.


Magic WeaponTier
Adept's Icicle Staff4
Expert's Icicle Staff5
Master's Icicle Staff6
Grandmaster's Icicle Staff7
Elder's Icicle Staff8

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
16 November 2020Rise of Avalon Patch 9Frost Staffs
  • Frozen Hell (Icicle Staff):
    • Slow Strength: 75% → 50%
21 October 2020Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1Frost Staffs
  • Ice Storm (Glacial Staff):
    • The slow effect no longer increases over time; instead, enemies inside the area are always slowed by 30% (ignoring crowd control resistance)
    • Damage vs Players: 45 → 60
    • Cast Time: 1.5s → 1s
  • Frozen Hell (Icicle Staff):
    • Cast Range: 11m → 14m
    • The slow is now applied independent of CC reduction; all enemies stay slowed while in the area
20 June 2018Lancelot Patch #9Frost Staffs
  • Frost Bomb (all Frost Staffs)
    • Hit Delay: 2s → 1.6s
  • Frost Nova (all Frost Staffs)
    • Hit Delay: 0.2s → 0s
    • Now completely freezes enemies (Frozen enemies can't attack or cast)
    • Freeze Duration: 2.44s → 1.26s
  • Avalanche (Hoarfrost Staff)
    • Cast Time: 1s → 0.7s
  • Frozen Hell (Icicle Staff)
    • Cast Time: 1s → 0s
    • Standtime: 0.2s → 0.4s
  • Ice Crystal (Permafrost Prism)
    • Damage vs mobs: 184.69 → 253.70
27 September 2017Joseph Update
  • Freezing Wind:
    • Damage: 166.74 -> 145.41
  • Ice Storm:
    • Damage Tick Interval: 1s -> 0.5s
    • Damage vs players per tick: 45.27 -> 25.77
    • Damage vs mobs per tick: 27.86 -> 15.60
    • Base Slow Duration per Tick: 1s -> 2s
  • Frozen Hell:
    • Hit Delay: 0.2s -> 0.7s