Generous Heal

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Generous Heal

An active ability found on the first slot of Holy Staffs.

It is unlocked at mastery level 15.



Generous Heal
Energy Cost 19 A strong healing spell, which restores 250 HP.(This cast is not disrupted by damage.)
Cast Time 0.7s
Range 13m
Cooldown 2s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic Weapon
Elder's Divine Staff
Elder's Fallen Staff
Elder's Great Holy Staff
Elder's Hallowfall
Elder's Holy Staff
Elder's Lifetouch Staff
Elder's Redemption Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
21 October 2020Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1Holy Staffs
  • Generous Heal (all Holy Staffs):
    • Cast Range: 13m → 14m
    • Cast Time: 1s → 0.7s
    • Heal: 126.69 → 132.00
  • Holy Flash (all Holy Staffs):
    • Radius: 4m → 5m
12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Removed Flash Heal (all Holy Staffs)
  • Added a new Q-slot ability, Holy Flash:
    • Heals up to 5 allies by 34 health each in a 4m radius. The healing gets stronger the more allies are healed. Each additional ally increases the healing by 10%
    • Cast Time: 0.8s
    • Cooldown: 0s
  • Moved Smite from the W-slot to the Q-slot (all Holy Staffs)
    • Adjusted spell unlock order
    • Always Unlocked:
      • Generous Heal
      • Smite
      • Sacred Pulse
    • Level 3: Holy Beam
    • Level 15: Holy Flash
    • Level 40: Holy Blessing
    • Level 70: Holy Orb
    • Level 85: Reawaken
  • Sacred Pulse (all Holy Staffs):
    • Removed the Heal over Time
    • The area now instantly heals up to 5 allies for 56 and also deals 112 magic damage to enemies
    • Hit delay: 0.2s → 0s
    • Standtime: 0.2s → 0.5s
  • Self-Healing Sickness (all Holy Staffs):
    • Now requires fewer casts to activate
    • Debuff Duration: 10s → 18s
    • Healing Reduction: 25% → 40%
  • 18 September 2019Percival Patch 5 (Midseason Patch)Holy Staffs
    • Flash Heal (all Holy Staffs):
      • Heal: 46 → 48
      • Range: 12m → 13m
    • Generous Heal (all Holy Staffs):
      • Range: 12m → 13m
    • Holy Blessing (all Holy Staffs):
      • Range: 12m → 13m
    • Sacred Pulse (all Holy Staffs) reworked:
      • The spell now knocks all enemies in a 5m radius around the target 8m away. Happens once after activation.
      • The healing now affects only a single target
      • Range: 11m → 13m
      • Cast Time: 1s → 0s
      • Cooldown: 15s → 10s
      • Heal per Tick: 15.8 → 40.00
      • Standtime: 0.4s → 0.2s
    • Holy Orb (all Holy Staffs):
      • Adjusted Holy Orb projectile to make it hit close targets more reliably
    • Holy Explosion (Great Holy Staff):
      • Cooldown: 25s → 20s
    • Desperate Prayer (One-Handed Holy Staff):
      • Range: 12m → 13m
    • Divine Protection (Divine Staff):
      • Range: 12m → 13m
    28 September 2018Merlyn Preseason Balance Patch, Hotfix 1
  • Standtime has been reduced from 0.2s to 0s (i.e. removed) for the following Holy Staff spells (this change was originally intended for the Preaseason Balance Patch):
    • Flash Heal
    • Generous Heal
    • Smite
  • 12 March 2018Lancelot UpdateHoly Staffs:
    • Flash Heal:
      • Energy Cost: 4.5 -> 4
      • Energy gain on max stacks: 2 -> 4
    • Generous Heal:
      • Energy Cost: 6 -> 7
    • Desperate Prayer:
      • Max Heal Condition: 40% Health or lower -> 30% Health or lower
    • Salvation:
      • Max Targets: 5 -> 10 (currently only affects 5, will be fixed in Patch 1)
    27 September 2017Joseph Update
  • Generous Heal:
    • Heal: 87.53 -> 126.69
  • Desperate Prayer:
    • Heal: 159.92 -> 177.69
    • Cooldown: 15s -> 20s
    • Energycost: 14 -> 15