Ground Pound

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General Information



Ground Pound
Energy Cost 70 Leap towards the targeted position, becoming immune to all Crowd Control effects and damage until impact. Stuns all enemies in a 5.5m radius for 3.81s. Deals 299 physical damage. Increases your damage resistances by 72 for each enemy hit (stacks up to 3 times) for 6s.
Cast Time 0.4s
Range 14m
Cooldown 30s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Melee Weapon
Elder's Grovekeeper

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
31 May 2021Call to Arms Patch 5/6 & Hotfix 6.1Hammers

The jump time of the Grovekeeper has been reverted based on feedback that it felt too slow. As the impact radius had already been slightly reduced and an indication area was added, it should still be more reactable than it was before Patch 4.

  • Ground Pound (Grovekeeper):
    • Jump Time: 0.66s → 0.5s
6 May 2021Call to Arms Patch 4 (Balance Patch)Hammers

Ground Pound made it fairly easy to hit enemy clumps in large fights. It has been toned down in various ways to make it more reactable for enemies, especially in smaller group sizes, while staying incredibly strong in large fights.

Iron Breaker offered too much armor shred for its low cooldown, and has been reduced slightly.

Heavy Cleave is now called Heavy Smash. The area was improved to make it easier to land, and a sweet spot was added in the center that deals extra damage. This makes interactions with this ability a bit more interesting and increases the potential maximum damage slightly. Additionally, the entire cast time now also reflects until the weapon hits the ground, making this interaction more consistent. Finally, as a small quality-of-life improvement, normal attacks of One-handed Hammers have received a minor buff.

  • One-handed Hammer Normal Attacks:
    • Attacks per Second: 0.8 → 1
    • Damage per Attack: 49 → 39
  • Iron Breaker (all Hammers):
    • Resistance Reduction: 0.17 → 0.14
  • Heavy Cleave (all Hammers) - ability is now called "Heavy Smash":
    • Area increased slightly; it now extends further, but the cone is also slightly slimmer
    • Cast Time: 1s → 1.4s
    • Hit Delay: 0.5s → 0s
    • Standtime: 1s → 0.5s
    • Now deals more damage directly at the Hammer impact spot:
      • Damage at the center of the impact: 271.95 → 290
      • Damage in the rest of the cone: 271.95 → 266
  • Ground Pound (Grovekeeper):
    • Jump time: 0.5s → 0.66s
    • Radius: 6m → 5.5m
    • Now indicates impact area during the jump
25 March 2020Queen Patch 8Hammers
  • Ground Pound (Grovekeeper):
    • Stun Duration: 3.25 seconds → 2.5 seconds