GvG Season 18
General Information
Season seventeen starts on 17th December 2022.
This season will be shorter than a standard season and will have a faster pace between Invasion Days.
Season 18 Schedule and Changes
Season Schedule
This season will be shorter than a standard season with Reset/Invasion Days occurring every 3 weeks.
- 17.12.2022 (Saturday): Season starts, Invasion Day #1, all Territories Reset
- 18.12.2022 (Sunday): Scoring starts (by time zone)
- 19.12.2022 (Monday): Territory Battles Start
- 07.01.2023 (Saturday): Invasion Day #2 - Energy/Season Point Storage Payout, all Territories Reset
- 28.01.2023 (Saturday): Invasion Day #3 - Energy/Season Point Storage Payout, all Territories Reset, Territory scoring doubles, Might and Favor for killing Siphoning Mages doubles
- 18.02.2023 (Saturday): Scoring of Territories Ends, Energy/Season Point Storage Payout
- 19.02.2023 (Sunday): Final 5v5 Crystal League Matches
- 20.02.2023 (Monday): Season Ends at 9:59 UTC, Offseason period begins
Season Rankings - On going
Hideout HQ Qualification for the next Season
Season Point Threshold | Max Zone Quality Level | Max Zone Tier |
200,000 | 6 | 8 |
120,000 | 5 | 8 |
80,000 | 4 | 8 |
40,000 | 3 | 7 |
20,000 | 3 | 6 |
10,000 | 1 | 6 |
Conqueror's Challenge Rewards
Might Requirement | Reward Item |
1,500,000 | Crystal Avatar Set |
1,000,000 | Crystal Goliath Horseeater |
650,000 | Gold Avatar Set |
430,000 | 10% Fame Buff (90 days) |
330,000 | Gold Goliath Horseeater |
260,000 | 8% Fame Buff (90 days) |
200,000 | Silver Avatar Set |
145,000 | 6% Fame Buff (90 days) |
100,000 | Silver Goliath Horseeater |
60,000 | 4% Fame Buff (90 days) |
30,000 | Bronze Avatar |
10,000 | 2% Fame Buff (90 days) |
Bracket Rewards
Rank | Requirement | Avatar Ring | Might Multiplier | Favor Multiplier | Direct Might reward |
Crystal | 250,000 Season Points | Crystal Rank (+ all lower borders) | 1.5 | 1.25 | 50.000 |
Gold | 80,000 Season Points | Gold Rank (+ all lower borders) | 1.4 | 1.2 | 25.000 |
Silver | 25,000 Season Points | Silver Rank (+ all lower borders) | 1.3 | 1.15 | 15.000 |
Bronze | 7,500 Season Points | Bronze Rank (+ lower border) | 1.2 | 1.1 | 10.000 |
Iron | 1,000 Season Points | Iron Rank | 1.1 | 1.05 | 5.000 |
Additional Top 3 Rewards
Rank | Requirement | Avatar Ring | Furniture Item | Statue in Conqueror's Hall |
1st | 1st place overall | 1st Place | Copy of the Conqueror's Hall statue as placeable furniture item | Statue in the Hall + choice of design |
2nd | 2nd place overall | 2nd Place | Copy of the Conqueror's Hall statue as placeable furniture item | Guild banner included in statue |
3rd | 3rd place overall | 3rd Place | Copy of the Conqueror's Hall statue as placeable furniture item | Guild banner included in statue |
GVG Seasons
- GvG Season 1
- GvG Season 2
- GvG Season 3
- GvG Season 4
- GvG Season 5
- GvG Season 6
- GvG Season 7
- GvG Season 8
- GvG Season 9
- GvG Season 10
- GvG Season 11
- GvG Season 12
- GvG Season 13
- GvG Season 14
- GvG Season 15
- GvG Season 16
- GvG Season 17
- GvG Season 18
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
---|---|---|---|
Version 1.17.406.181307 | 10 December 2020 | Rise of Avalon Patch 11 |
|
Version 1.17.406.177096 | 21 October 2020 | Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1 | The following changes give players more control over how they set up armies for the queue. Player sorting is now done on a per-party level, meaning the system will attempt to keep existing parties together:
|
Version 1.17.406.177096 | 21 October 2020 | Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1 | New Disarray parameters ensure the ZvZ meta plays out in a similar way across a wide range of fight sizes, while still offering smaller groups protection from large armies:
|
Version 1.17.406.177096 | 21 October 2020 | Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1 |
|
Version 1.16.393.161355 | 4 March 2020 | Queen Patch 6 |
|
Version 1.16.393.161355 | 4 March 2020 | Queen Patch 6 | Items without a durability stat will no longer be destroyed upon knockdown.
Previously, the following behavior occurred:
After Patch 6:
This change is intended to help introduce newer players to combat without item loss (i.e. in yellow zones), and to avoid situations where players were confused about what happened to items. It should also improve the overall loot experience in Elite Dungeons, where a large percent of loot was previously destroyed by being knocked down repeatedly. Item destruction rate and durability loss rate upon death (killed by another player, suicide, etc.) are not affected by this change. |
Version 1.16.393.161355 | 4 March 2020 | Queen Patch 6 | Introduced a feature that will delay players from leaving a Hideout set as "Home" after respawning there multiple times. The effect has a 10-minute cooldown, meaning after 10 minutes without dying and respawning in a Hideout the counter returns to zero.
Time penalties:
|
Version 1.16.393.159852 | 12 February 2020 | Queen Patch 3 | Items and Silver gained are now tracked separately in the combat log:
|
Version 1.16.392.158262 | 20 January 2020 | Queen Update | Item Power progression has been streamlined and simplified, and now increases in a linear manner. More details: https://forum.albiononline.com/index.php/Thread/121085
In addition, Mastery Modifiers have been added to the Mastery Bonuses of high-tier equipment:
This bonus applies to all Armors, Weapons, and Offhands, and includes IP bonuses from basic Specializations as well as advanced Masteries. Enchanted gear will be calculated at the level of its base tier, i.e. T5.0 through T5.3 all receive the same 5% bonus. Sample case: if you get an additional 100 IP from your Destiny Board Masteries for swords, using a Tier 6.2 Sword will give you a 10% additional boost to that Mastery bonus, for a total bonus of 110 IP. |
Version 1.16.392.158262 | 20 January 2020 | Queen Update |
|
Version 1.16.392.158262 | 20 January 2020 | Queen Update |
|