Heavy Cleave
Heavy Cleave
An active ability found on the second slot of Quarterstaffs.
It is unlocked at mastery level 15.
![]() Heavy Cleave |
Energy Cost | 32 | Unleashes a heavy attack that deals 869 damage to all enemies in front of you. |
Cast Time | 1s | ||
Range | melee | ||
Cooldown | 15s | ||
Note: numerical values are based on gear with 1060 item power.
Equipment
Ability Preview
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
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Version 18.090.1 | 28 July 2021 | Call to Arms Patch 9 | Added four new icons to better represent the corresponding abilities:
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Version 18.040.1 | 6 May 2021 | Call to Arms Patch 4 (Balance Patch) | Hammers
Ground Pound made it fairly easy to hit enemy clumps in large fights. It has been toned down in various ways to make it more reactable for enemies, especially in smaller group sizes, while staying incredibly strong in large fights. Iron Breaker offered too much armor shred for its low cooldown, and has been reduced slightly. Heavy Cleave is now called Heavy Smash. The area was improved to make it easier to land, and a sweet spot was added in the center that deals extra damage. This makes interactions with this ability a bit more interesting and increases the potential maximum damage slightly. Additionally, the entire cast time now also reflects until the weapon hits the ground, making this interaction more consistent. Finally, as a small quality-of-life improvement, normal attacks of One-handed Hammers have received a minor buff.
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Version 18.040.1 | 6 May 2021 | Call to Arms Patch 4 (Balance Patch) | Quarterstaffs
The hit-and-run playstyle of Quarterstaffs in Corrupted Dungeons has been toned down, while also trying to retain their playstyles in other content. This change alone will not entirely eliminate the strategy of resetting fights in Corrupted Dungeons, but should help balance the success of Quarterstaffs in this regard. Additional further changes will be made in a future patch to address the reset meta in Corrupted Dungeons. Heavy Cleave's area was improved, making it easier to hit enemies and giving it a more unique feel. The hit delay has also been removed, making the ability strike much faster.
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Version 1.11.358.115635 | 11 April 2018 | Lancelot Patch #4 |
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