Heavy Hide
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Zone Locations
- Anklesnag Mire
- Aspenwood
- Astolat
- Bleachskull Desert
- Bleachskull Steppe
- Bonepool Marsh
- Brambleshore Hinterlands
- Camlann
- Darkground Swamp
- Deadpine Forest
- Deadvein Gully
- Deathwisp Bog
- Deathwisp Sink
- Deeproot Wood
- Deepwood Copse
- Deepwood Dell
- Deepwood Gorge
- Deepwood Pines
- Driftwood Glen
- Driftwood Hollow
- Driftwood Vale
- Drownhorse Basin
- Dryvein Confluence
- Dryvein Cross
- Dryvein End
- Dryvein Oasis
- Dryvein Plain
- Dryvein Riverbed
- Dryvein Steppe
- Dusktree Swamp
- Falsestep Marsh
- Farshore Bay
- Farshore Cape
- Farshore Drylands
- Farshore Esker
- Farshore Heath
- Farshore Lagoon
- Flatriver Trough
- Flimmerair Steppe
- Goldshimmer Plain
- Highbole Glen
- Hornbeam Wood
- Inis Mon
- Kindlegrass Steppe
- Lazygrass Plain
- Longfen Arms
- Longfen Marsh
- Longfen Veins
- Longshadow Plain
- Longtimber Glen
- Meltwater Bog
- Meltwater Delta
- Meltwater Sump
- Murkweald
- Nightbloom Forest
- Nightcreak Marsh
- Northstrand Beach
- Northstrand Dunes
- Owlsong Glen
- Parchsand Cliffs
- Parchthroat Plain
- Redstone Plain
- Roastcorpse Steppe
- Rowanwood
- Sandrift Coast
- Sandrift Dunes
- Sandrift Expanse
- Sandrift Fringe
- Sandrift Portal East
- Sandrift Portal North
- Sandrift Portal West
- Sandrift Prairie
- Sandrift Shore
- Sandrift Steppe
- Scuttlesink Mouth
- Scuttlesink Pools
- Shiftshadow Expanse
- Sleetwater Basin
- Slithertail Marsh
- Slowtree Plain
- Snapshaft Trough
- Southgrove Copse
- Southgrove Escarp
- Southgrove Thicket
- Spectral Sump
- Spindlewood
- Springsump Basin
- Springsump Melt
- Springsump Wetland
- Stumprot Swamp
- Sunfang Approach
- Sunfang Cliffs
- Sunfang Ravine
- Sunfang Wasteland
- Sunstrand Delta
- Sunstrand Dunes
- Sunstrand Quicksands
- Sunstrand Shoal
- Thirstwater Gully
- Thirstwater Steppe
- Thirstwater Waste
- Timbertop Dale
- Timbertop Wood
- Wanderlure Basin
- Willow Wood
- Willowsigh Marsh
- Wispwhisper Marsh
- Wyre Forest
- Yew Wood
General Information
- Heavy Hide is a Tier 5 resource gathered from Tier 5 animals
- Harvesting this resource advances the Skinner skills
- Heavy Hide may be found in the following Biomes:
- Steppe - Terror Bird or Sabretooth Tiger
- Forest - Bear
- Swamp - Giant Snake
- Heavy Hide is available in Tier 5 - Tier 7 maps
- Players need to use Adept's Skinning Knife or better in order to gather Heavy Hide to sell on the Market Place or refine into Cured Leather
- Hide nodes may have an enchantment glowing ring which may signify Uncommon Heavy Hide, Rare Heavy Hide, or Exceptional Heavy Hide
- Heavy Hide is stackable; maximum stack is 999
Gallery
Other Hide Types
Normal Hide: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Uncommon Hide: | ![]() ![]() ![]() ![]() ![]() |
Rare Hide: | ![]() ![]() ![]() ![]() ![]() |
Exceptional Hide: | ![]() ![]() ![]() ![]() ![]() |
Pristine Hide: | ![]() ![]() ![]() ![]() ![]() |
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
---|---|---|---|
Version 20.000.1 | 8 June 2022 | Into the Fray Update | Graphics for static resources (Stone, Ore, Wood, Fiber) updated and improved:
|
Version 18.070.1 | 16 June 2021 | Call to Arms Patch 7 (Season 13 Patch) |
|
Version 1.16.393.162877 | 25 March 2020 | Queen Patch 8 | This patch brings several changes to higher-tier resources intended to make high-level gathering more rewarding. Here's what's new:
Here's a detailed breakdown of the changes:
|
Version 1.16.393.160869 | 26 February 2020 | Queen Patch 5 |
|
Version 1.15.387.151412 | 9 October 2019 | Percival Patch 7 |
|
Version 1.14.381.140241 | 10 April 2019 | Oberon Patch 2 / Free-to-Play Launch | To prepare for a potential influx of low-level players, the respawn rate of resources in safe and yellow zones has been increased (i.e. the refill time for these resource nodes has been reduced):
|
Version 1.14.379.138841 | 20 March 2019 | Oberon Update - Oberon Update Hotfix #1, #2, and #3 |
|
Version 1.13.369.130684 | 21 November 2018 | Nimue Update | Tier 8 Resource Redistribution
Tier 5 Resource Changes
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