Holy Beam

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Holy Beam

An active ability found on the second slot of Holy Staffs.

It is unlocked at mastery level 3.

Holy Beam
Energy Cost 37/41 Focus a Holy Beam at the targeted ally, slowing yourself by 30% while channeling for 6s.
Restores 60/64 Health every 1s.
The healing increases by 60/64 every 2s(stacks up to 7 times).
Cast Time channeled
Range 12m
Cooldown 16s

Note: numerical values are based on gear with 1100 item power. Spells with x/y values refer to 1h weapon/2h weapon values.


Magic Weapon
Adept's Divine Staff
Adept's Fallen Staff
Adept's Great Holy Staff
Adept's Hallowfall
Adept's Holy Staff
Adept's Lifetouch Staff
Adept's Redemption Staff
Elder's Divine Staff
Elder's Fallen Staff
Elder's Great Holy Staff
Elder's Hallowfall
Elder's Holy Staff
Elder's Lifetouch Staff
Elder's Redemption Staff
Expert's Divine Staff
Expert's Fallen Staff
Expert's Great Holy Staff
Expert's Hallowfall
Expert's Holy Staff
Expert's Lifetouch Staff
Expert's Redemption Staff
Grandmaster's Divine Staff
Grandmaster's Fallen Staff
Grandmaster's Great Holy Staff
Grandmaster's Hallowfall
Grandmaster's Holy Staff
Grandmaster's Lifetouch Staff
Grandmaster's Redemption Staff
Journeyman's Holy Staff
Master's Divine Staff
Master's Fallen Staff
Master's Great Holy Staff
Master's Hallowfall
Master's Holy Staff
Master's Lifetouch Staff
Master's Redemption Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
8 June 2022Into the Fray UpdateHealing Staffs no longer have a 50% damage reduction on the staff. Smite has been reworked for a more enjoyable solo PvE / PvP experience, and it is now possible to move while channeling Holy Beam, albeit at a reduced speed to allow for counterplay. Desperate Prayer's Healing Output has been increased and if used above the 40% health threshold it now also gives the caster a buff that increases Healing Output, creating an incentive to use the ability above the threshold. Various other improvements and adjustments have also been made to make these staffs feel more polished.
  • Base Stats (all Holy Staffs):
    • Removed the 50% Damage Reduction
  • Smite (all Holy Staffs) has been completely reworked:
    • Smite all enemies at the targeted location, dealing magical damage in a 2.5m radius
    • The next time any enemy hit takes damage within the next 3s, they will take an additional magical damage
    • Hitting at least one enemy will reduce this ability’s cooldown by 50%
  • Sacred Pulse (all Holy Staffs):
    • When used against mobs, they are now knocked into the air rather than knocked back
  • Holy Beam (all Holy Staffs):
    • The caster can now move while channeling, with 30% reduced movement speed
  • Desperate Prayer (One-handed Holy Staff):
    • Heal Value below 40%: 200 → 220
    • Heal Value above 40%: 82 → 100
    • Additionally, if Desperate Prayer is cast on a target above 40% health, the caster receives a buff which increases Healing Cast by 5% for 15s (stacks up to 3 times)
    • Energy Cost: 15 → 12
  • Holy Touch:
    • Heal per Tick: 55 → 59
  • Celestial Sphere:
    • Base Heal: 60 →  85
    • Healing the same target twice no longer increases Healing Output
    • Initial Hit Delay: 0.4s → 0.15s
10 April 2019Oberon Patch 2 / Free-to-Play LaunchHoly Staffs
  • Holy Beam (all Holy Staffs):
    • Cooldown: 10s → 16s
  • Celestial Sphere (Redemption Staff):
    • Heal per Tick: 80.00 → 90.00
26 September 2018Merlyn Preseason Balance PatchHoly Staffs:
  • Added a new E-slot Spell to Redemption Staff: Celestial Sphere
    • Can be cast on an ally. The Sphere will keep jumping to the closest ally in a 10m radius for up to 12 times, healing each ally hit. The spell can't hit the same target twice in a row, but keeps jumping back and forth if at least two allies are in range. (Cooldown: 25s)
  • Removed the spell Enlightenment (all Holy Staffs)
  • Moved Holy Orb to the W-slot (all Holy Staffs)
  • Flash Heal (all Holy Staffs)
    • Heal Value: 42.18 → 46.00
  • Holy Beam (all Holy Staffs)
    • First Tick: 13.01 → 30.00
    • The last hit no longer ticks twice
  • Holy Orb (all Holy Staffs)
    • Hit delay: 0.3s → 0s
    • Standtime: 0.8s → 0.4s
    • Projectile Speed: 12.5 m/s → 16.7 m/s
  • Desperate Prayer (Holy Staff)
    • Health Threshold for max heal: 30% → 40%
  • Salvation (Fallen Staff)
    • Cooldown: 30s → 20s
    • Heal Value: 236.20 → 270.00