Holy Orb

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Holy Orb

An active ability found on the second slot of Holy Staffs.

It is unlocked at mastery level 70.



Holy Orb
Energy Cost 28 Shoots a holy sphere in the targeted direction. When it hits an ally, it will burst and heal up to 10 allies in a 7m radius for 266.
Cast Time instant
Range 25m
Cooldown 15s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic Weapon
Elder's Divine Staff
Elder's Fallen Staff
Elder's Great Holy Staff
Elder's Hallowfall
Elder's Holy Staff
Elder's Redemption Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
18 September 2019Percival Patch 5 (Midseason Patch)Holy Staffs
  • Flash Heal (all Holy Staffs):
    • Heal: 46 → 48
    • Range: 12m → 13m
  • Generous Heal (all Holy Staffs):
    • Range: 12m → 13m
  • Holy Blessing (all Holy Staffs):
    • Range: 12m → 13m
  • Sacred Pulse (all Holy Staffs) reworked:
    • The spell now knocks all enemies in a 5m radius around the target 8m away. Happens once after activation.
    • The healing now affects only a single target
    • Range: 11m → 13m
    • Cast Time: 1s → 0s
    • Cooldown: 15s → 10s
    • Heal per Tick: 15.8 → 40.00
    • Standtime: 0.4s → 0.2s
  • Holy Orb (all Holy Staffs):
    • Adjusted Holy Orb projectile to make it hit close targets more reliably
  • Holy Explosion (Great Holy Staff):
    • Cooldown: 25s → 20s
  • Desperate Prayer (One-Handed Holy Staff):
    • Range: 12m → 13m
  • Divine Protection (Divine Staff):
    • Range: 12m → 13m
13 December 2018Nimue Patch #3
  • Holy Staffs:
    • Salvation (Fallen Staff)
    • Cooldown: 25s -> 30s
    • Holy Orb:
    • Heal: 144.79 -> 135.00
  • 26 September 2018Merlyn Preseason Balance PatchHoly Staffs:
    • Added a new E-slot Spell to Redemption Staff: Celestial Sphere
      • Can be cast on an ally. The Sphere will keep jumping to the closest ally in a 10m radius for up to 12 times, healing each ally hit. The spell can't hit the same target twice in a row, but keeps jumping back and forth if at least two allies are in range. (Cooldown: 25s)
    • Removed the spell Enlightenment (all Holy Staffs)
    • Moved Holy Orb to the W-slot (all Holy Staffs)
    • Flash Heal (all Holy Staffs)
      • Heal Value: 42.18 → 46.00
    • Holy Beam (all Holy Staffs)
      • First Tick: 13.01 → 30.00
      • The last hit no longer ticks twice
    • Holy Orb (all Holy Staffs)
      • Hit delay: 0.3s → 0s
      • Standtime: 0.8s → 0.4s
      • Projectile Speed: 12.5 m/s → 16.7 m/s
    • Desperate Prayer (Holy Staff)
      • Health Threshold for max heal: 30% → 40%
    • Salvation (Fallen Staff)
      • Cooldown: 30s → 20s
      • Heal Value: 236.20 → 270.00
    20 June 2018Lancelot Patch #9Holy Staffs
    • Holy Explosion (Great Holy Staff)
      • Heal per Tick: 34.75 → 40.67
    • Holy Touch (Lifetouch Staff)
      • Cast Range: 3m → 6m
      • Can now be cast even when silenced / stunned
    • Salvation (Fallen Staff)
      • Delay after Cast: 3s → 2s
      • Energy Cost: 24 → 18
    • Holy Orb (Redemption Staff)
      • The orb now always heals for the same amount, no matter the distance
      • Min Heal: 66.36 → 144.79
      • Max Heal: 225.63 → 144.79
      • Projectile Speed: 14.67m/s → 11.00m/s
      • Cooldown: 10s → 15s