Ignite

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Ignite

An active ability found on the second slot of Fire Staffs.

It is unlocked at mastery level 1.



Ignite
Energy Cost 36 Instantly ignite an enemy for 402 Magical Damage. If the enemy's Health is below 40% you get a buff that increases your Cast speed and your Move speed by 40% for 3s.
Cast Time instant
Range 11m
Cooldown 10s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic Weapon
Elder's Blazing Staff
Elder's Brimstone Staff
Elder's Dawnsong
Elder's Fire Staff
Elder's Infernal Staff
Elder's Wildfire Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Ignite (all Fire Staffs):
    • Enemy Health Threshold for the buff: 20% → 40%
  • Pyroblast (One-Handed Fire Staff):
    • Cast Time: 2s → 1.5s
  • 19 May 2020Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1Fire Staffs
    • Fire Bolt (all Fire Staffs):
      • Cast Time: 1s → 0.7s
      • Impact Damage: 87.52 → 70.00
      • DoT Damage: 5.72 → 5.50
      • Energy Cost: 4 → 3
    • Ignite (all Fire Staffs):
      • Hit Delay: 0.3s → 0s
      • Standtime: 0.4s → 0.2s
      • Instant Damage: 96.23 → 140.00
      • Removed Damage Over Time effect - instead, hitting a target below 20% Health now gives the caster a 40% Move- and Cast Speed buff for 3 seconds