Infernal Scythe

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  Infernal Scythe is one of the Artifact Battleaxes known for it's high damage output and ability to apply heavy pressure to targets within range. However, it lacks the ability to lock down targets through crowd control effects.

It's special ability is Bloody Reap which can be used when equipped

Crafting

Item Artifact First Material Quantity Second Material Quantity
  Adept's Infernal Scythe   Hellish Sicklehead   Pine Planks 20   Steel Bar 12
  Expert's Infernal Scythe   Hellish Sicklehead   Cedar Planks 20   Titanium Steel Bar 12
  Master's Infernal Scythe   Hellish Sicklehead   Bloodoak Planks 20   Runite Steel Bar 12
  Grandmaster's Infernal Scythe   Hellish Sicklehead   Ashenbark Planks 20   Meteorite Steel Bar 12
  Elder's Infernal Scythe   Hellish Sicklehead   Whitewood Planks 20   Adamantium Steel Bar 12

First Slot Abilities

Ability Description Energy Cost Cast Time Range Cooldown
Rending Strike Deals 193 physical damage to an enemy target, and inflicts a 5s bleed. The bleed deals 17 physical damage per second, and reduces healing gained by 5%. (Stacks up to 3 times.) 6 Instant Melee 2s
Rending Swing Swing the weapon around you and deal 160 physical damage to all enemies in a 6m radius. Also inflicts a Rending Bleed to each enemy hit, which lasts for 5s dealing 17 physical damage per second, and reduces healing gained by 5%. (Stacks up to 3 times.) 6 Instant Melee 3s

Second Slot Abilities

Ability Description Energy Cost Cast Time Range Cooldown

Deadly Chop

After a short preparation, releases a heavy attack damaging the target for 486, and reducing their resistances by 47 for 8s. 32 0.5s Melee 15s

Adrenaline Boost

Increases your move speed by 50%, and damage by 20%, for 5s. 35 Instant Self 20s

Battle Rush

Charge toward a target (ally or enemy). Enemy Healing Received is reduced by 20% for 4s in a 5m radius. Ally Healing Received is increased by 20% for 4s in a 5m radius. 35 Instant 12m 20s

Internal Bleeding

Swing your weapon around you, dealing 187 damage to all enemies in a 6m radius. The hits cause internal bleeding, which deals 70 damage per second while an affected enemy is moving. The bleeding lasts for 8 seconds. 26 Instant self 15s

Raging Blades

The caster is surrounded by magic blades for 2.5s. Every 0.5s the blades deal 77 magic damage to all enemies in a 6m radius. Each hit also increases the caster's damage by 4% for 3s (stacks up to 10 times). 48 Instant Self 12s

Third Slot Ability

Ability Description Energy Cost Cast Time Range Cooldown

Bloody Reap

A mighty attack with your scythe that deals 261 damage twice to enemies around you. The first hit causes the enemy to bleed for 59 damage per second for 5 seconds. 63 Instant self 20s

Passive Abilities


Deep Cuts

Energy Cost - Every 4 normal attacks, you inflicat a bleeding on the enemy. This deals an additional 53 per second for 1.5s.
Cast Time -
Range -
Cooldown -


Life Leech

Energy Cost - Receive 15% of your normal attack damage as Life Steal.
Cast Time -
Range -
Cooldown -


Increased Defence

Energy Cost - Every 5 normal attacks, your resistances are increased by 85 for 2s
Cast Time -
Range -
Cooldown -


Aggressive Rush

Energy Cost - Every 4 normal attacks, all your damage gets increased by 8% for 3s
Cast Time -
Range -
Cooldown -


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.