Leather Armor

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Leather Armor is a class of equipment consisting of: Leather Hood, Leather Jacket, and Leather Shoes. Leather Armor offers a balance of defense and offense from both their provided abilities and their provided stats.

Leather Hood

Abilities

Type Ability Energy Cost Cast Time Range Cooldown
Universal Howl: Slow enemies in a cone in front of you by 30%, while also slowing their attack speed by 15% for 10.15s. Deals 52 magical damage to each enemy hit. 0 Instant 10m 30s
Energy Regain: A channeled spell that replenishes Energy greatly. 0 Channeled Self 30s
Type Ability Energy Cost Cast Time Range Cooldown
Passive Balanced Mind: Increases your damage and heal power by 1.5%, and incoming damage is reduced by 0.99%. - - - -
Swiftness: Attack speed increased by 6%. - - - -
Quick Thinker: All cooldown times are reduced by 2.564%. - - - -
Item Ability Energy Cost Cast Time Range Cooldown
  Mercenary Hood Cleanse: Removes all debuffs and movement-impairing effects on you, and allies in close proximity. (Doesn't remove damage over time spells. 0 Instant Self 20s
  Hunter Hood Retaliate: A magical barrier which reflects all incoming damage at the attacker, and increases your resistances by 54, for 4s. 0 Instant Self 45s
  Assassin Hood Meditation: While channeling, all spells on cooldown will recover much faster. The full channel lasts 3s and can shorten cooldown times by up to 15s. 0 Channel Self 40s
  Royal Hood Growing Rage: As long as you don't deal damage, you keep stacking up a damage increase of 6% per second. As soon as you deal damage, the stacking stop and the current increase stays active for 5s. however, if you wait too long and don't deal damage after the max stack of 6 is reached, you will lose the buff without any effect. 0 Instant Self 30s
  Stalker Hood Mortal Agony: Your damage is increased by 20% for 4s. Enemies in a 6m radius around you whose health is below 50% will be mortally afraid of you. Their resistances are reduced by 0.35 for 4s. Also reveals invisible enemies within the same radius, regardless of their health. 0 Instant Self 15s
  Hellion Hood Smokebomb: Places a smokebomb under your feet. You are invisible inside the smoke. Additionally, all enemies, you, and your group members are silenced inside the smoke. The smoke has a 6m radius and lasts for 5s. 0 Instant Self 1m
  Specter Hood Flash of Insight: RInstantly resets the cooldown of your armor's active ability. 0 Instant Self 1m

Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Leather Jacket

Abilities

Type Ability Energy Cost Cast Time Range Cooldown
Universal Mend Wounds: As long as you are not in combat, you can use this spell to mend wounds. Regenerates 4% Health and Energy per second for 12s. 0 Channeled Self 30s
Inferno Shield: Covers the user with a flaming shield which increases resistances by 68 and reflects 30% of incoming damage (before Armor/Magic Resist) back to the attacker. Lasts for 8s. 25 Instant Self 1m
Type Ability Energy Cost Cast Time Range Cooldown
Passive Balanced Mind: Increases your damage and heal power by 4%, and incoming damage is reduced by 1.961%. - - - -
Swiftness: Attack speed increased by 12%. - - - -
Quick Thinker: All cooldown times are reduced by 5.263%. - - - -
Item Ability Energy Cost Cast Time Range Cooldown
  Mercenary Jacket Bloodlust: Everytime you damage an enemy, you heal yourself for 48. Lasts for the lower of 8s or 15 hits. 25 Instant Self 1m
  Hunter Jacket Haste: Increases normal attack speed by 60% and damage by 10% for 8s. 23 Instant Self 30s
  Assassin Jacket Ambush: Turn invisible for 8s. Your first attack will reveal you from invisibility and have increased damage. The longer you stay invisible, the higher the damage buff will be (maximum 40%). Attacking or casting breaks the invisibility. You will also become visible if you move too far from the original activation spot. 30 Instant Self 1m
  Royal Jacket Royal Banner: Carry the royal banner to boost battle morale. Cooldown modifier is reduced by 50%, and normal attack speed is increased by 30% for 7s for you and up to 5 allies in a 5m radius. 25 Instant 5m 50s
  Stalker Jacket Electric Field: Unleashes an electric field around you which deals 68 damage every 0.5s to every enemy around you. The field lasts for 8s. 25 Instant 6m 1m
  Hellion Jacket Life Steal Aura: A 7m radius life-stealing aura surrounds you for 8s. It increases your healing received by 10% and damages enemies inside its range for 43 damage per second. The less health you have, you more the aura will heal you. Minimum 16 health per tick, maximum 55 health per tick. 23 Instant Self 45s
  Specter Jacket Self Ignition: Damages yourself and enemies around you in a 6m radius. While active, your healing received is reduced by 50%. You deal 50 true damage to yourself and enemy players every 0.5s and 111 magical damage to mobs every 0.5s. 0 Toggle Self 30s

Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Leather Shoes

Abilities

Type Ability Energy Cost Cast Time Range Cooldown
Universal Refreshing Sprint: Increases your move speed by 100% for 3s, and reduces your cooldowns slightly. 0 Instant Self 30s
Run: Increases your move speed by 60% for 7s, Good for traveling and gathering. 0 Instant Self 30s
Type Ability Energy Cost Cast Time Range Cooldown
Passive Courier: Increases your maximum carry load by 108 kg. - - - -
Balanced Mind: Increases your damage and heal power by 1.5%, and incoming damage is reduced by 0.99%. - - - -
Swiftness: Attack speed increased by 6%. - - - -
Quick Thinker: All cooldown times are reduced by 2.564%. - - - -
Item Unique spell Energy Cost Cast Time Range Cooldown
  Mercenary Shoes Invisibility: You stay invisible as long as you keep channeling, for up to 10s. While you are invisible, your move speed keeps increasing by 20% per second. (Stacks up to 5 times.) You keep the movement increase for 5s after you leave the invisibility. The channel is canceled by damage. 0 Instant Self 40s
  Hunter Shoes Rush: Increases your move speed by 120%, and the duration of your crowd control abilities by 35%, for 3s. 0 Instant Self 30s
  Assassin Shoes Dodge: Dodge roll to the cursor's position. You are invincible during the roll, and after the roll your move speed is increased by 40% for 4s. 0 Instant 5m 25s
  Royal Shoes Evasive Jump: Jump to a target location; while you are in the air you are invulnerable to all damage and all crowd control effects. 0 Instant 9m 20s
  Stalker Shoes Raging Blink: Teleports you to the cursor's position, and increases your damage and heal power by 15% for 4s 0 Instant 10m 25s
  Hellion Shoes Mark of Sacrifice: Mark an enemy or ally and become invisible to players for 2s. After the 2s you dash to the marked target and your damage increases by 35% for 4s. You can cancel the channel at any time, which will leave you at your current position. 0 Moving Channel 15m 20s
  Specter Shoes Spectral Run: You become invisible, and can freely move around for up to 16s. While invisible, you lose 3% energy every 0.5s. The invisibility breaks when you take damage or cancel the channel. 3% Channeled Self 1m

Note: numerical values are based on gear with 1060 item power. Affected values are in bold.