Lunging Stabs

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Lunging Stabs

An active ability found on the third slot of the Bloodletter.

It is unlocked at mastery level 1.

Lunging Stabs
Energy Cost 54 Dash towards the targeted position, dealing physical damage to all enemies you pass through based on their current Health .
  • Target Health: Above 40% | Below 40%
  • Damage: 490 | 1056

Hitting at least one enemy player below 40% Health increases your Cooldown Rate by 90% for 1s .

Cast Time instant
Range 11m
Cooldown 30s

Note: numerical values are based on gear with 1060 item power.

Notes: the cooldown reduction effectively reduces your cooldowns by 10s; has 0.35s standtime at the end of the dash


Melee WeaponTier
Expert's Bloodletter5
Master's Bloodletter6
Grandmaster's Bloodletter7
Elder's Bloodletter8

Ability Preview

Lunging Stabs.gif

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
1 December 2022Beyond the Veil Patch 1
  • Lunging Stabs (Bloodletter)
    • Hitting player below 40% Health no longer increases cooldown rate
    • Instead, hitting player below 40% reduces ability cooldown by 40% (other slot cooldowns no longer affected)
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
6 May 2021Call to Arms Patch 4 (Balance Patch)Daggers

Dagger Pair has been very strong in the new 2v2 Hellgates. The shortened cast time made it impossible to react to in certain situations, so the cast time has been reverted to its longer duration from before the last update. Its damage has also been reduced, as with the recently reduced standtime, players could directly follow Slit Throat with more damage, e.g. Chain Slash. Together these abilities had an extremely high damage burst. With the reduced damage of Slit Throat, the oneshot potential is reduced, but the overall damage output still stays very high.

A standtime was also added to Bloodletters, so players have to commit more to the action and allow for more room to punish it if spammed for disengagements.

  • Slit Throat (Dagger Pair):
    • Cast Time: 0.3s → 0.4s
    • Reduced all direct and bleed damage by 7%
  • Lunging Stabs (Bloodletter):
    • Standtime: 0s → 0.35s
12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Chain Slash (all Daggers):
    • Damage: 150 → 120
  • Bloodthirsty Blade (One-handed Dagger):
    • Damage vs Mobs: 60 → 30
  • Lunging Stabs (Bloodletter):
    • Range: 13m → 11m
    • The cooldown reduction is now only applied when hitting an enemy player below 40% (can no longer be triggered by a mob)
  • Ghost Strike (Deathgivers):
    • Invisibility: 3s → 2s
    • Invisibility is now canceled when activating any ability
  • 10 April 2019Oberon Patch 2 / Free-to-Play LaunchDaggers
    • Lunging Stabs (Bloodletter):
      • Cooldown: 20s → 30s
      • Hitting an enemy below 40% now also reduces all your cooldowns by 10s
    20 February 2019Nimue Balance Patch (Patch #7)Daggers
    • Sunder Armor (all Daggers)
      • Hit Delay: 0.2s → 0.1s
      • Standtime: 0.4s → 0.2s
    • Slit Throat (Dagger Pair)
      • Damage: 430.74 → 443.05
    • Lunging Stabs (Bloodletter)
      • Damage for targets below 40%: 306.63 → 330.00