Marketplace
General Information
All cities in Albion Online have a Marketplace. A Guild Island and Hideouts may also contain a Marketplace.
Players may buy or sell items via the Marketplace.
The Marketplace is local to that specific location and is not global.
Prices on the Marketplace are set only by the players.
The Marketplace is designated on the map by a yellow gavel.
The Marketplace does not have a log of players' buying or selling histories.
Items on the Marketplace that are not sold within 30 days will expire. When an item expires, it is placed in the My Orders tab.
Before putting an item up for sale, it must be at full durability. Players cannot buy or sell items on the Marketplace that are at less than 100% durability.
Usage Fee
Players are charged for using the Marketplace.
A 2.5% setup fee is paid any time you place or update a buy or sell order.
An 8% transaction tax is paid when you successfully sell an item. Characters with an active Premium pay only half the transaction tax - 4%.
Non-player marketplace orders
Even though most transactions on the Marketplace occur between two players, there are also items bought and sold by the system.
Luxury Goods can be sold to the corresponding city's marketplace at a fixed price.
See also: Black Market is a specialized marketplace where the system generates buy orders for various combat equipment.
See also: Farming Merchant is a specialized marketplace where the system sells farming-related supplies at a fixed price.
Marketplace UI
The Marketplace contains four different tabs. You will find more information on these four tabs below:
- Buy
- Sell
- Create Buy Order
- My Orders
Buy Tab
The Buy tab on the Market Place is the main screen to view and search items for sale
Players will find the search bar for Market Place in the top left. There are additional filters on the Market Place:
- Category
- Tier
- Enchantment
- Quality
On the right of the Market Place UI, players will find an option to "reset the filter options"
When a player finds an item they wish to buy, press the "Buy" button. This does not complete the transaction, however. Player will be taken to the action menu where they may select the "Buy" option
When Buy is selected, players may also select the option to transfer completed purchases directly to inventory. If this option is not checked, the purchased items will appear on the "My Orders" tab of the Market Place
Sell Tab
This tab is used by a player when they have an item in their inventory they wish to sell
Items are placed up for sale for 30 days
The item must be in the player's inventory; items cannot be sold if they are stored in the bank
Players will be able to view market history, any open Sell Orders by other players, and open Buy Orders by other players by selecting the yellow triangle located on the top right of the item. Note: this is only viewable when doing a Buy or Sell order
To sell an item, a player should click on the "Sell" button. This initial action does not sell an item. There are two options for a player to select to actually sell items:
- Sell: By selecting the action to "Sell", this will automatically sell the item to the highest Buy Order open on the local Market Place. The Silver is deposited directly to the player's inventory once this option is selected
- Sell Order: By selecting the action to "Sell Order", the player may set the quantity of the item they wish to sell and the price. The player will also see the Tax and Setup Fees associated with the Sell Order. Once a player is satisfied with their Sell Order setup, clicking "Create" will remove the item(s) from the player's inventory and place it on the Market Place for sale at the designated price. To view, edit, or cancel a Sell Order, navigate to the My Orders tab on the Market Place
Create Buy Order Tab
The Create Buy Order tab should be used by a player when they wish to create a Buy Order for an item on the Market Place
To set up a Buy Order, navigate to the Create Buy Order tab. Search for the item on the Market Place you would like to set up a Buy Order for (top left of the Market Place UI). Please note, quality cannot be designated for a Buy Order
Players will be able to view market history, any open Sell Orders by other players, and open Buy Orders by other players by selecting the yellow triangle located on the top right of the item. Note: this is only viewable when doing a Buy or Sell order
Once the name of the item is located, click "Buy Order". Note: Clicking "Buy Order" does not set up the Buy Order; it takes the player to the menu to do so. Select the action "Buy Order", designate the number of the item you would like to buy and the price per item. The Player will also see the Setup Fee indicated here. Once the player is satisfied with the Buy Order, select Create Buy Order. The Player will receive a pop-up that confirms awareness of the Setup Fee. Note, the Setup Fee is per each item (if you buy 5 for example, there will be a charge for 5 Setup Fees)
To view, edit, or cancel the Buy Order, navigate to the My Orders tab
My Orders Tab
If items are not picked up from the My Orders tab after 60 days, they will be permanently removed from the game and cannot be recovered
This tab is used by a player to view your Buy Orders or Sell Orders
Players may view, edit, or cancel their Buy and Sell Orders here
Players will be charged an edit fee when they edit a Buy or Sell Order
When a player cancels a Buy or Sell order, the Setup Fee is not returned to the player
When an item's sale is canceled, it will be returned to the player in the My Orders tab
Order Book and Market History
The Market Place page for each item features a slide out interface for displaying the Order Book and Market History for the item. The slide out interface is toggled into or out of view by clicking the bookmarker with the small yellow triangle located on the upper right edge of the Market Place interface for the item.
The order book for the item is shown on the top of the interface with a scrollable list of all the Sell Orders in the system and a corresponding list of all the Buy Orders to the right. These are all the buy/sell orders currently posted and active by players. The user's orders, if any, are highlighted in charcoal.
Below the Order Book lists is the Market History graph for the item. It shows the market history over a user-selectable time scale as dual graph, with the price shown as a line and the volume traded as a bar. Hovering the mouse over the line or bar will show the exact value for that point in the graph as a tooltip. The values shown are for the current auction house only (city or hideout specific). Other cities or markets will have different values. To the lower right of the market history graph is the average price of the item over the time scale chosen. The user can choose one of three times scales: 4 weeks, 7 days, or 24 hours.
Gallery
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
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Version 21.000.1 | 21 November 2022 | Beyond the Veil Update | Diminishing Returns have been reworked for knockbacks and knocking enemies into the air, to prevent players being stun-locked by repeated knock-ups:
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Version 20.060.1 | 14 September 2022 | Into the Fray Patch 6 | Recent updates and patches have substantially increased the amount of Silver generated by Albion’s economy each day. This led to a substantial increase of the in-game price of Gold and Premium.
Our economic modeling shows that this increase will continue unless we rebalance the Silver economy in such a way that sinks and faucets are brought back to a balanced state. Hence, we have implemented the following changes:
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Version 19.060.1 | 2 March 2022 | Lands Awakened Patch 6 |
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Version 19.060.1 | 2 March 2022 | Lands Awakened Patch 6 | Hostile Dismount status now prevents looting of killed hostile players. Additionally, players must now dismount before looting a killed player. This change was made for two reasons:
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Version 19.060.1 | 2 March 2022 | Lands Awakened Patch 6 | Previously, immunity to certain debuffs was set up such that triggered effects intended to ignore immunity did not. This has been reworked to allow certain unique systems to overlook immunity. Examples:
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Version 19.040.1 | 26 January 2022 | Lands Awakened Patch 4 |
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Version 19.010.1 | 13 December 2021 | Lands Awakened Patch 1 |
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Version 18.100.1 | 21 September 2021 | Call to Arms Patch 10 |
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Version 18.100.1 | 21 September 2021 | Call to Arms Patch 10 |
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Version 18.100.1 | 21 September 2021 | Call to Arms Patch 10 |
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Version 18.090.1 | 28 July 2021 | Call to Arms Patch 9 |
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Version 18.090.1 | 28 July 2021 | Call to Arms Patch 9 |
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Version 18.080.1 | 30 June 2021 | Call to Arms Patch 8 (Season 13 Patch) |
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Version 18.020.1 | 31 March 2021 | Call to Arms Patch 2 and Hotfix 2.1 |
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Version 18.000.1 | 17 March 2021 | Call to Arms Update |
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Version 18.000.1 | 17 March 2021 | Call to Arms Update |
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Version 1.17.410.184451 | 2 February 2021 | Rise of Avalon Patch 13 (Balance Patch) | Consumable items that commonly collect in large stacks can now be used in a single click via the new Use All Button in the item UI.
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Version 1.17.406.182620 | 13 January 2021 | Rise of Avalon Patch 12 | Smart Cluster Queue
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Version 1.17.406.181307 | 10 December 2020 | Rise of Avalon Patch 11 |
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Version 1.17.406.179120 | 16 November 2020 | Rise of Avalon Patch 9 |
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Version 1.17.406.179120 | 16 November 2020 | Rise of Avalon Patch 9 |
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Version 1.17.406.177096 | 21 October 2020 | Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1 |
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Version 1.17.406.177096 | 21 October 2020 | Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1 | New Disarray parameters ensure the ZvZ meta plays out in a similar way across a wide range of fight sizes, while still offering smaller groups protection from large armies:
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Version 1.17.406.177096 | 21 October 2020 | Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1 | The following changes give players more control over how they set up armies for the queue. Player sorting is now done on a per-party level, meaning the system will attempt to keep existing parties together:
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Version 1.17.404.173341 | 27 August 2020 | Rise of Avalon Patch 2 | Disarray (zerg debuff) curve is flattened further and now hard caps at 30% (150 or more players). Example values:
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Version 1.17.403.172369 | 12 August 2020 | Rise of Avalon Update and Hotfix 1, 2 |
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Version 1.16.396.167506 | 4 June 2020 | Queen Patch 13 and Hotfix 13.1 | Players waiting to enter a cluster via the Smart Cluster Queue now also add to the total Disarray headcount in the cluster for which they are queueing. For example:
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Version 1.16.396.167506 | 4 June 2020 | Queen Patch 13 and Hotfix 13.1 | Additionally, the effects of Disarray, AKA the zerg debuff, no longer accelerate as quickly with higher player numbers. The new debuff thresholds can be seen in the chart below.
As a reminder, the following 3 attributes are affected by the debuff:
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Version 1.16.396.165550 | 5 May 2020 | Queen Patch 11 (Season 9 Patch) and Hotfixes 11.1, 11.2, 11.3 | The following adjustments affect guilds and alliances that own 10 or more territories in the first case, and 20 or more in the second.
Siphoned Energy Drain: The penalty still starts at 10 Territories, but now increases in increments of 3%:
Fame and Silver Penalty: The penalty now starts at 20 Territories and increases by 1% per additional territory:
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Version 1.16.396.165550 | 5 May 2020 | Queen Patch 11 (Season 9 Patch) and Hotfixes 11.1, 11.2, 11.3 |
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Version 1.16.393.161872 | 11 March 2020 | Queen Patch 7 |
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Version 1.16.393.161872 | 11 March 2020 | Queen Patch 7 | Following up on the community’s feedback, we have reworked the loot in randomized dungeon chests according to the following principles:
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Version 1.16.393.161355 | 4 March 2020 | Queen Patch 6 | Introduced a feature that will delay players from leaving a Hideout set as "Home" after respawning there multiple times. The effect has a 10-minute cooldown, meaning after 10 minutes without dying and respawning in a Hideout the counter returns to zero.
Time penalties:
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Version 1.16.393.161355 | 4 March 2020 | Queen Patch 6 | Items without a durability stat will no longer be destroyed upon knockdown.
Previously, the following behavior occurred:
After Patch 6:
This change is intended to help introduce newer players to combat without item loss (i.e. in yellow zones), and to avoid situations where players were confused about what happened to items. It should also improve the overall loot experience in Elite Dungeons, where a large percent of loot was previously destroyed by being knocked down repeatedly. Item destruction rate and durability loss rate upon death (killed by another player, suicide, etc.) are not affected by this change. |
Version 1.16.393.161355 | 4 March 2020 | Queen Patch 6 |
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Version 1.16.393.160869 | 26 February 2020 | Queen Patch 5 |
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Version 1.16.393.159852 | 12 February 2020 | Queen Patch 3 | Items and Silver gained are now tracked separately in the combat log:
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Version 1.16.392.158262 | 20 January 2020 | Queen Update |
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Version 1.16.392.158262 | 20 January 2020 | Queen Update | Item Power progression has been streamlined and simplified, and now increases in a linear manner. More details: https://forum.albiononline.com/index.php/Thread/121085
In addition, Mastery Modifiers have been added to the Mastery Bonuses of high-tier equipment:
This bonus applies to all Armors, Weapons, and Offhands, and includes IP bonuses from basic Specializations as well as advanced Masteries. Enchanted gear will be calculated at the level of its base tier, i.e. T5.0 through T5.3 all receive the same 5% bonus. Sample case: if you get an additional 100 IP from your Destiny Board Masteries for swords, using a Tier 6.2 Sword will give you a 10% additional boost to that Mastery bonus, for a total bonus of 110 IP. |
Version 1.15.383.147232 | 31 July 2019 | Percival Patch 2 and Hotfix 2.1 | Access Rights
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Version 1.15.383.147232 | 31 July 2019 | Percival Patch 2 and Hotfix 2.1 | Loot Table Updates
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Version 1.15.382.145855 | 10 July 2019 | Percival Update |
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Version 1.14.381.140241 | 10 April 2019 | Oberon Patch 2 / Free-to-Play Launch |
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Version 1.14.381.140241 | 10 April 2019 | Oberon Patch 2 / Free-to-Play Launch | Respawn Changes
Special Island Move
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Version 1.14.381.140241 | 10 April 2019 | Oberon Patch 2 / Free-to-Play Launch | As of April 10, Albion Online will be entirely free to download and play. Existing players can continue playing as normal, while new players can create an account and play the game without purchasing a pack. The Premium system continues unchanged, and Premium status can still be purchased with either real-world money or ingame currency. |
Version 1.14.379.138841 | 20 March 2019 | Oberon Update - Oberon Update Hotfix #1, #2, and #3 | Player Execution
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Version 1.13.369.136513 | 20 February 2019 | Nimue Balance Patch (Patch #7) | General Balance Changes
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Version 1.13.369.131221 | 28 November 2018 | Nimue Patch #1 |
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Version 1.12.365.126590 | 26 September 2018 | Merlyn Preseason Balance Patch |
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Version 1.12.365.125448 | 6 September 2018 | Merlyn Patch 4 |
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... further results |