Master's Heretic Cape

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Master's Heretic Cape

Master's Heretic Cape
A Master's Heretic Cape is a tier 6 Cape. It is one of the five tiers of Heretic Capes and it belongs to the Mob Faction Capes category. It can be crafted at the Toolmaker using:
Max Energy +14
Energy Regeneration +0.18
Passive Ability
Devious Trap
Cooldown

Numerical values are based on Normal quality flat enchantment and they slightly scale the higher the quality and the higher the enchantment.

Enchantment

Master's Heretic Cape can be enchanted to become:

  • enchantment level 1 or .1
  • enchantment level 2 or .2
  • enchantment level 3 or .3

To enchant Master's Heretic Cape a player needs to go to the Artifact Foundry and use:

  • 24 x Master's Rune to enchant from .0 to .1
  • 24 x Master's Soul to enchant from .1 to .2
  • 24 x Master's Relic to enchant from .2 to .3

Quality

Each of the enchantment levels of the Master's Heretic Cape can have one of the 5 quality levels:

  • Normal
  • Good
  • Outstanding
  • Excellent
  • Masterpiece

Stats Table of Comparison

Item Max Energy Energy Regeneration Passive Spell

Cooldown

Passive Spell

Root Duration

Passive Spell

Damage

14 0.18/s
15 0.18/s
15 0.19/s
16 0.2/s
17 0.21/s
16 0.2/s
17 0.21/s
17 0.21/s
18 0.22/s
19 0.24/s
18 0.23/s
19 0.23/s
19 0.24/s
20 0.25/s
21 0.27/s
20 0.25/s
20 0.25/s
21 0.26/s
22 0.27/s
23 0.29/s