Master's Pike

From Albion Online Wiki
Jump to navigation Jump to search

Master's Pike

Description
Equipment Item
Tier
6
Weight
15.2 kg
Item value
2048

General Information

The Master's Pike is a Tier 6 Spear which may be obtained by crafting or via the Market Place.

There are two options for the Q spell slot: Lunging Strike (First) and Spirit Spear (First)

There are six options for the W spell slot: Forest of Spears (Second), Inner Focus (Second), Cripple (Second), Deflecting Spin (Second), Impaler (Second), and Harpoon (Second)

There is one option for the E spell slot: Rooting Smash (Third)

There are four options for the passive slot: Slow Poison (Passive), Life Leech (Spears) (Passive), Aggressive Rush (Spears) (Passive), and Attack Speed (Passive)

The Master's Pike may have different Item Quality ranging from Normal to Masterpiece

The Master's Pike Item Quality may be increased at a Repair Station for a fee


Crafting Requirements

In order to craft the Master's Pike, players will need the following materials:

Tier 6.0 Pike Recipe
Item Name Quantity
  Bloodoak Planks 20
  Runite Steel Bar 12
Produces 1 x   Master's Pike
Tier 6.1 Pike Recipe
Item Name Quantity
  Uncommon Bloodoak Planks 20
  Uncommon Runite Steel Bar 12
Produces 1 x   Master's Pike
Tier 6.2 Pike Recipe
Item Name Quantity
  Rare Bloodoak Planks 20
  Rare Runite Steel Bar 12
Produces 1 x   Master's Pike
Tier 6.3 Pike Recipe
Item Name Quantity
  Exceptional Bloodoak Planks 20
  Exceptional Runite Steel Bar 12
Produces 1 x   Master's Pike

Stats

Master's Pike
Item Quality Tier Item Power Physical damage Resilience penetration Max Hit Points Hit Points Regeneration(Bonus) DPS
Normal 6.0 900 123 30% 84 5/s 99/s
Good 6.0 920 126 30% 85 5/s 101/s
Outstanding 6.0 940 128 30% 86 5/s 102/s
Excellent 6.0 960 130 30% 87 5/s 104/s
Masterpiece 6.0 1000 135 30% 90 5/s 108/s
Normal 6.1 1000 135 30% 90 5/s 108/s
Good 6.1 1020 137 30% 91 5/s 110/s
Outstanding 6.1 1040 140 30% 92 5/s 112/s
Excellent 6.1 1060 142 30% 93 5/s 114/s
Masterpiece 6.1 1100 147 30% 95 5/s 118/s
Normal 6.2 1100 147 30% 95 5/s 118/s
Good 6.2 1120 150 30% 96 5/s 120/s
Outstanding 6.2 1140 152 30% 97 5/s 122/s
Excellent 6.2 1160 155 30% 98 5/s 124/s
Masterpiece 6.2 1200 161 30% 101 5/s 129/s
Normal 6.3 1200 161 30% 101 5/s 129/s
Good 6.3 1220 164 30% 102 5/s 131/s
Outstanding 6.3 1240 166 30% 103 5/s 133/s
Excellent 6.3 1260 169 30% 104 5/s 135/s
Masterpiece 6.3 1300 175 30% 107 5/s 140/s
Normal 6.4 1300 175 30% 107 5/s 140/s
Good 6.4 1320 179 30% 108 5/s 143/s
Outstanding 6.4 1340 182 30% 109 5/s 145/s
Excellent 6.4 1360 185 30% 110 5/s 148/s
Masterpiece 6.4 1400 192 30% 113 5/s 153/s

Additional spear Families

Families are split at tier 4 and above.

spear Weapon Families

Additional Tiers of Pike

Tiers of Pike

Gallery

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
5 July 2022Into the Fray Patch 2 (+ Living Legends Event)Spears
  • Spirit Spear Charge (all Spears)
    • Normal attack Damage increase: 32% -> 28%
13 October 2021Call to Arms Patch 11Spears are a highly versatile weapon, offering a lot of utility and different options for different situations. This high utility, paired with its strong sustain damage, makes it difficult for weapons that are focused on pure damage and less utility to compete with spears. For this reason we have reduced the sustain damage of the Auto Attack Buff.
  • Spirit Spear Charge (all Spears):
    • Normal Attack Damage Increase: 40% → 32%
6 May 2021Call to Arms Patch 4 (Balance Patch)Spears

The subsequent tick damage of Corrupting Steel was a bit too high while combined with the initial armor shred, especially if paired with a hard CC that traps the enemy for the whole duration. The tick damage was thus slightly reduced.

  • Corrupting Steel (Spirit Hunter):
    • Area Damage per Tick: 36 → 32
17 March 2021Call to Arms Update
  • Reckless Charge (One-Handed Spear):
    • Minimum Jump Distance: 0m → 9m
  • Spear Throw (Heron Spear)
    • Damage: 148 → 186
    • Energy Cost: 17 → 18
    • Hit Delay: 0s → 0.2s
    • Standtime: 0.8s → 0.6s
    • Projectile Speed: 16 m/s → 20 m/s
  • 2 December 2020Rise of Avalon Patch 10 and Hotfix 10.1Spears
    • Spirit Spear (all Spears):
      • Auto-attack Damage Increase: 30%→ 40%
    • Impaler (all Spears):
      • Damage: 140→ 155
    21 October 2020Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1Spears
    • Lunging Stab (all Spears):
      • Damage: 70.61 → 78.00
    • Harpoon (now available on all spears):
      • Moved to W-slot
      • Removed purge effect
      • Cooldown: 20s → 15s
      • Energy cost: 16 → 13
      • Damage: 92.14 → 75
      • Root Duration 1 stack: 1.39s → 1.04s
      • Root Duration 2 stacks: 2.08s → 1.55s
      • Root Duration 3 stacks: 2.95s → 2.20s
      • No longer consumes Spirit Spear stacks
      • Projectile Speed: 16.6 m/s → 20 m/s
      • Distance from caster after pull: 2m → 4m
      • Standtime: 0.8s → 0.6s
      • Hit delay: 0s → 0.15s
      • Range: 22m → 16m
    • Removed Harpoon from Spirithunter E-slot; added new E-slot ability Corrupting Steel:
      • Throw your spear through enemies, dealing 80 physical damage and reducing their resistances by 0.12 for 4s. Thrown spear leaves a trail of corruption that lasts 4.2s and deals 36 magic damage every 0.5s.
    • Resilience Penetration:
      • One-handed Spear: 15% → 40%
      • Pike: 15% → 30%
      • Heron Spear: 15% → 40%
      • Spirithunter: 15% → 30%
      • Trinity Spear: 15% → 30%
      • Daybreaker: 15% → 40%
    12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Harpoon (Spirit Hunter):
    • Cooldown: 25s → 20s
  • 19 May 2020Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1Spears
    • Lunging Strike (all Spears):
      • Hitbox range extended by 1m
    • Fling (Glaive):
      • Hit Delay: 0.4s → 0.2s
      • Standtime: 1s → 0.85s
      • Range: 3m → 5m
      • No longer consumes Spirit Spear stacks
    • Spectral Trident (Trinity Spear):
      • Maximum buff targets: 5 → 10
    25 March 2020Queen Patch 8Spears
    • Inner Focus (all Spears):
      • Move Speed Bonus per stack: 8% → 5%
    18 September 2019Percival Patch 5 (Midseason Patch)Spears
    • Impaler (all Spears):
      • Damage: 170 → 140
    10 July 2019Percival UpdateSeven new skills have been added to a range of player weapons:
    • Axes: Spinning Blades
    • Frost Staffs: Ice Shard
    • Hammers: Inertia Ring (formerly listed as "Ring of Tar")
    • Nature Staffs: Rejuvenating Breeze
    • Quarterstaffs: Rising Blow
    • Spears: Impaler
    • Swords: Parry
    10 July 2019Percival UpdateSpears
    • Added new W Spell: Impaler
      • After 0.4s a giant spear will pierce through the ground. Deals 170 physical damage and slows enemies by 50% for 3s within the 2.5m radius impact area.
    • Life Leech (Passive):
      • Steals 15% of damage dealt
    • Rooting Smash (Pike):
      • No longer consumes Spirit Spear charges
      • Cast Range: 4m → 5.5m
      • Standtime: 1.4s → 0.7s
      • Energy cost: 16 → 14
    9 May 2019Oberon Patch 5 (Midseason Patch)Spears
    • Life Leech (Passive):
      • Heal per Attack: 4.81 → 5.80
    20 February 2019Nimue Balance Patch (Patch #7)Spears
    • Inner Focus (all Spears)
      • Movement Speed Increase per stack: 6% → 8%
      • Buff Duration: 5s → 6s
    • Reckless Charge (one handed Spear)
      • Range: 11m → 13m
    26 September 2018Merlyn Preseason Balance PatchSpears:
    • Reckless Charge (normal Spear)
      • Damage: 189.90 → 208.00
    • Spear Throw (Heron Spear)
      • Stun Duration: 1.63 → 1.75
      • Damage: 132.03 → 148.00
    • Harpoon (Spirit Hunter)
      • Now purges enemies on hit
    31 July 2018Merlyn UpdateSpears:
    • Spear Throw (Heron Spear)
      • Cooldown: 30s -> 25s
    • Harpoon (Spirithunter)
      • Cooldown: 30s -> 25s
    20 June 2018Lancelot Patch #9Spears
    • Cripple (all spears)
      • Cooldown: 15s → 20s
    • Reckless Charge (Spear)
      • Range: 13m → 11m
      • Enemy airborne duration: 0.6s → 0.5s
      • Damage: 235.06 → 198.90
    12 March 2018Lancelot UpdateSpears:
    • Lunging Strike
      • Cooldown: 4s -> 3s
      • Hit Delay: 0.2s -> 0.1s
      • Standtime: 0.4s -> 0.2s
    • Cripple
      • Hit Delay: 0.2s -> 0.1s
      • Standtime: 0.4s -> 0.2s
    • Deflecting Spin
      • The caster can now move during the channel
    • Reckless Charge
      • The spell has been reworked to a forward leap, which instantly knocks all enemies into the air.
    6 December 2017Kay UpdateSpears:
    • Spear attack speed: 1.0 -> 1.1 (auto attack DPS stays the same)
    • Glaive attack speed: 1.1 -> 0.9 (auto attack DPS stays the same)
    • Heron Spear attack speed: 1.0 -> 1.1 (auto attack DPS stays the same)
    • Reckless Charge:
      • Knock up time: 0.4s -> 0.6s
      • Jump time: 0.73s -> 0.61s
    27 September 2017Joseph Update
  • New W-Spell: Deflecting Stance
    • Spin your weapon as a shield for up to x seconds. While channeling, your resistances are increased by y, and you reflect z of the incoming damage. Additionally restores a energy every b.
  • Forest of Spears:
    • No of Ticks: 6 -> 8
    • Damage per Tick: 44.95 -> 35.96 (per tick damage decreased by 20%, total channel damage increased by 6.66%)
  • Fling:
    • Cast Range: 4m -> 3m
    • The spell doesn't slow enemies anymore
  • 1 August 2017Launch Patch #1
    • Fixed a few issues with the Cripple ability on spears