Morning Star

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General Information

Morning Stars are Normal Maces with a strong focus on crowd control and threat-generating abilities, with additional options for area damage and sustainability.

Morning Stars

Item Tier
Adept's Morning Star 4
Expert's Morning Star 5
Master's Morning Star 6
Grandmaster's Morning Star 7
Elder's Morning Star 8

First Slot Abilities

Q Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Defensive Slam Deals 216 Physical damage to an enemy, while increasing Armor and magic Resist for you and allies in 5m around you by 42 for 3s. (Can affect up to 5 allies.)
8 Instant Melee 3s
Threatening Smash After a 0.5s windup you swing your mace and hit all enemies in front of you, dealing 437 physical damage and also creating threat on all creatures hit.
15 Instant Melee 6s
Sacred Ground Creates a 3m radius area in front of you. The area lasts for 6s. While enemy players are inside the area they are silenced (ignoring crowd control resistance). Creatures in the area will be silenced for up to 3.89s.
15 Instant Melee 6s

Second Slot Abilities

W Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Interrupt Deal 216 damage, and interrupt a spell being cast by your target.
21 Instant 3m 10s
Snare Charge Jump to a ground destination and slam your weapon on the ground, affecting all enemies in a 6m radius around the impact location. Deals 148 Phyisical damage, roots all enemies and interrupts spell casting. Roots players for: 3.56s Roots creatures for: 7.1s.
28 Instant 11m 15s
Heavy Slam Unleashes a heavy attack that deals 756 damage to all enemies in front of you.
43 1s Melee 15s
Air Compressor Pulls all enemies in a 7m radius around you towards your position, and creates additional threat on enemies hit.
46 Instant Self 30s

Third Slot Ability

E Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Root Prison Roots you and enemies around you for up to 4s, ignoring enemy crowd control resistance. After the channel ends, enemies will stay rooted for 1.5s. The channeling also creates threat on creatures hit.
43 0.5s Self 28.6s

Passive Abilities

Passive Slot
Image Name Description
Stunning Strike Every 5 normal attacks, your attack stuns the enemy for 0.6s.
Energetic Every normal attack, you restore 5 energy.
Life Leech Receive 15% of your normal attack damage as Life Steal.
Dreadladen Fighting Every 4 normal attacks, your Crowd Control effects are increased by 50% for 2s.