Motivating Cleanse

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General Information



Motivating Cleanse
Energy Cost 10% Removes any movement-impairing and debuff effects for up to 5 allies in a 4m, and also increases the allies' movement speed by 40% for 3s.(Doesn't remove damage-over-time spells.)
Cast Time instant
Range 11m
Cooldown 15s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic Weapon
Elder's Arcane Staff
Elder's Enigmatic Staff
Elder's Evensong
Elder's Great Arcane Staff
Elder's Malevolent Locus
Elder's Occult Staff
Elder's Witchwork Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
13 October 2021Call to Arms Patch 11The Locus is a very strong support weapon in ZvZs. Previously it served a dual role when the frontline engaged or was engaged by removing the enemy’s buffs and cleansing all allies, thereby acting as both offensive and defensive support. To encourage more considered decisions in these situations, the Purge effect of the Void has been removed. This opens up the ZvZ meta to other support weapons, with less focus on this single item. Additionally, the max target count for Motivating Cleanse was increased to make it more useful in large-scale fights.
  • Motivating Cleanse (all Arcane Staffs):
    • Max affected targets: 5 → 10
  • Void (Malevolent Locus):
    • No longer purges enemies
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
19 May 2020Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1Arcane Staffs
  • Added New Q-Ability: Magic Shock (all Arcane Staffs):
    • 3m radius ground target area. Enemies hit receive 150 Magic Damage and are silenced for 0.85s.
    • Cooldown: 5s
    • Cast Time: 0.5s
  • Motivating Cleanse (all Arcane Staffs):
    • Can now be cast on the ground
    • Move Speed increase is now applied to up to 5 allies in range
    • Can be cast when stunned
    • Range: 9m → 11m
    • Energy Cost: 10 Energy → 10% of Max Energy
    • Move Speed Increase: 20% → 40%
    • Move Speed Increase Duration: 5s → 3s