Power Geyser
Jump to navigation
Jump to search
General Information
- An active ability found on the second slot of Hammers.
- It is unlocked at mastery level 15.
![]() Power Geyser |
Energy Cost | 28 | Hit the ground, releasing a Power Geyser with a 3m radius at the targeted position after 0.4s.
Throws all enemies hit in the air for 1s Deals 159/175 physical damage. Knocks back all allies hit 8m away from the geyser |
Cast Time | Instant | ||
Range | 11m | ||
Cooldown | 10s | ||
Note: numerical values are based on gear with 1100 item power. Spells with x/y values refer to 1h weapon/2h weapon values.
Equipment
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
---|---|---|---|
Version 18.110.1 | 13 October 2021 | Call to Arms Patch 11 | Hammers have been the main tank in 5v5 Crystal League play for a while. To make them somewhat less powerful, the damage and armor reduction of Iron Breaker, which could generate heavy pressure over the course of a fight, has been reduced. The cooldown of Power Geyser has been increased by 2 seconds to reduce the up-time of this ranged displacement. The stun duration of Tackle, meanwhile, has been reduced slightly as that, along with its mobility on a relatively low cooldown, made it more valuable than other Hammer E-abilities.
|
Version 18.090.1 | 28 July 2021 | Call to Arms Patch 9 | Added four new icons to better represent the corresponding abilities:
|
Version 1.17.403.172369 | 12 August 2020 | Rise of Avalon Update and Hotfix 1, 2 |
|
Version 1.16.396.166567 | 19 May 2020 | Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1 | Hammers
|
Version 1.13.369.136513 | 20 February 2019 | Nimue Balance Patch (Patch #7) | Hammers
|
Version 1.0.327.93586 | 1 August 2017 | Launch Patch #1 |
|