Pyroblast

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Pyroblast

An active ability found on the third slot of Fire Staffs.

It is unlocked at mastery level 1.



Pyroblast
Energy Cost 42 A strong spell which deals 834 Magical damage, and then burns over 4 seconds for 29 damage per second.
Cast Time 2s
Range 13m
Cooldown 15s


Note: numerical values are based on gear with 1060 item power.

Equipment

Magic WeaponTier
Novice's Fire Staff2
Journeyman's Fire Staff3
Expert's Fire Staff5
Master's Fire Staff6
Grandmaster's Fire Staff7
Elder's Fire Staff8

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
21 November 2022Beyond the Veil UpdatePyroblast was somewhat unpopular since its rework, because though it had high potential damage it was difficult to always hit. To increase effectiveness, its maximum channel time is reduced and projectile range increased.
  • Pyroblast (One-handed Staff):
    • Projectile Range: 20m → 24m
    • Max Channel time: 2s → 1.2s
    • Minimum / Maximum Damage remain unchanged
20 June 2022Into the Fray Patch 1
  • Pyroblast (one-handed Fire Staffs):
    • Adjusted the aiming mechanic:
    • Significantly increased rotation speed
    • The aiming area is no longer displayed to other players
  • Fire Bolt (all Fire Staffs):
    • Instant Damage: 70 → 62
    • DoT Damage per Tick: 5.5 → 5
  • Flame Blast (all Fire Staffs):
    • Cooldown: 8s → 12s
    • Explosion Damage: 150 → 140
    • Instant Damage: 45 → 40
  • 8 June 2022Into the Fray Update
      • Fire Staffs:
        • Pyroblast is now a channeled skillshot that rewards positioning and timing; Ignite replaced with a new ability, Flame Blast; Infernal Staff's Contagious Fire replaced with Combustion which ignites an enemy leaving a flaming trail that silences
    8 June 2022Into the Fray UpdatePyroblast is now a channeled skillshot that rewards positioning and timing. Ignite has been replaced with a new ability: Flame Blast. And Infernal Staff's Contagious Fire has been replaced with Combustion, which ignites an enemy, leaving behind a flaming trail that silences. The Burn effect of Fire Bolt now triggers sooner, increasing the damage output if the same target is hit multiple times. Flame Pillar now deals significantly more damage on a higher cooldown (15s). If at least one enemy is hit, however, the cooldown is reduced back to 10s. Various other improvements and adjustments have also been made to make these staffs feel more polished.
    • Fire Bolt (all Fire Staffs):
      • Burn Damage over Time Delay: 1s → 0.3s
      • Hit Delay: 0.2s → 0.12s
    • Burning Field (all Fire Staffs):
      • Hit Delay: 0.1s → 0.15s
    • Removed the ability Ignite (all Fire Staffs)
    • Added a new W-Slot ability, Flame Blast (all Fire Staffs):
      • Select a target (Ally, Enemy, Self) - after 1.6s an explosion occurs around the target, dealing 150 magical damage to all enemies in a 5m radius.
      • If the main target is an enemy they also take an additional 45 magical damage immediately.
    • Wall of Flames (all Fire Staffs):
      • Standtime: 0.6s → 0.4s
    • Fire Wave (all Fire Staffs):
      • Fire Wave area Duration: 0.8s → 1s
    • Fire Ball (all Fire Staffs):
      • Renamed the ability to Raging Flare
      • Cast Range: 18m → 22m
      • Instant Damage: 124.63 → 135
      • Projectile Speed increased by 10%
    • Fire Artillery (all Fire Staffs):
      • Hit Delay: 0.1s → 0s
      • Projectile Hit Delay: 0.5s → 0.2s
    • Pyroblast (One-handed Fire Staff) has been completely reworked:
      • Pyroblast is charged while channeling for up to 2s (can aim while channeling)
      • Deals magical damage in a 4m radius upon impact with an enemy, dependent upon the length of the channel
        • Charge Up: 0.5s / 1s / 1.5s / 2s - Damage: 240 / 280 / 320 / 360
        • (Previous Pyroblast instant Damage: 300)
      • If channeled for the full duration, the Pyroblast also knocks targets back 2.5m
    • Flame Pillar (Great Fire Staff):
      • Damage: 184 → 218
      • Cooldown: 10s → 15s
      • If at least one enemy is hit the cooldown is reduced to 10s
      • Energy Cost: 13 → 9
      • Hit Delay: 1s → 0.8s
    • Removed the ability Contagious Fire (Infernal Staff)
    • Added a new E-slot Ability, Combustion (Infernal Staff):
      • Ignite the targeted enemy, dealing 143 magical damage over 5s
      • After a short delay, the burning enemy leaves a continuous fiery trail that lasts 4.6s
      • Deals 28 magical damage vs. players / 26 magical damage vs. mobs every 0.5s
      • Enemy players on the trail are silenced
    28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
    • Blood Bandit (One-Handed Axe, E-slot)
    • Protective Beam (Enigmatic Staff, E-slot)
    • Arcane Orb (One-Handed Arcane Staff, E-slot)
    • Ground Shaker (Maces, W-slot)
    12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Ignite (all Fire Staffs):
    • Enemy Health Threshold for the buff: 20% → 40%
  • Pyroblast (One-Handed Fire Staff):
    • Cast Time: 2s → 1.5s
  • 18 September 2019Percival Patch 5 (Midseason Patch)Fire Staffs
    • Added a new W-Spell, Fire Artillery:
      • After 1.5s, become stationary for up to 6s and fire a projectile on target enemy every 2s. The projectile deals 55 magical impact damage and leaves a burning area on the ground for 6s. Every second this applies an Ignite Stack on enemies inside of it that lasts 3s. (Stacks up to 4 times)
    • Pyroblast (One-Handed Fire Staff):
      • Range: 12m → 13m
      • Instant Damage: 284.31 → 300.00