Red zones feature full loot PvP in the open world for both faction warfare and PvP flagging. Attacking unflagged players as a result of PvP flagging results in reputation loss. If health is reduced to zero as a result of either of these PvP systems, all of the player's equipped items and inventory will be lost. There is an indicator in the bottom right UI under the minimap indicating the number of red color nickname PvP flagged players in the zone. Red zones have guild resource and farm territories.
Hellgates in Red zones have a soft item power cap at 1000; item power above 1000 is reduced by 50%.
Guild versus Guild battles has an item power cap of 800 IP. Item power above 800 is reduced by 80%.