Rejuvenating Mushroom
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General Information
An active ability found on the first slot of Nature Staffs.
It is unlocked at mastery level 15.
![]() Rejuvenating Mushroom |
Energy Cost | 17 | Plant a magical mushroom with a 1m radius at the targeted position, lasting 20s . The first ally stepping on it will cause it to explode, applying one Rejuvenation Charge on up to 5 allies in a 5m radius that aren't at max stacks.
Each Rejuvenation Charge restores 146 Health over 8s ( stacks up to 3 times). |
Cast Time | Instant | ||
Range | 15m | ||
Radius | 5m | ||
Cooldown | 3s | ||
Note: numerical values are based on gear with 1060 item power.
Equipment
Related Patch Notes
Patch Link | Date | Patch Name | Patch Notes |
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Version 20.000.1 | 8 June 2022 | Into the Fray Update | Healing Staffs no longer have a 50% damage reduction on the staff. The solo PvE / PvP experience has been improved, with a reworked Thorns spell and a new Brambleseed spell that knocks enemies airborne. Rejuvenating Mushroom has been replaced with the new Rejuvenating Flower multi-part spell: Grow multiple flowers on the ground that can be picked up and thrown to a specific spot to provide instant healing and Rejuvenation stacks. Revitalize is now on a much shorter cooldown, and is limited more by energy cost than by cooldown, to make it more useful in PvP and provide higher single-target healing output to compete with Holy Staffs in group PvE. Various other improvements and adjustments have also been made to make these staffs feel more polished.
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Version 18.090.1 | 28 July 2021 | Call to Arms Patch 9 | Added four new icons to better represent the corresponding abilities:
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