Rejuvenating Mushroom

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General Information

An active ability found on the first slot of Nature Staffs.

It is unlocked at mastery level 15.



Rejuvenating Mushroom
Energy Cost 17 Plant a magical mushroom with a 1m radius at the targeted position, lasting 20s . The first ally stepping on it will cause it to explode, applying one Rejuvenation Charge on up to 5 allies in a 5m radius that aren't at max stacks.

Each Rejuvenation Charge restores 146 Health over 8s ( stacks up to 3 times).

Cast Time Instant
Range 15m
Radius 5m
Cooldown 3s


Note: numerical values are based on gear with 1060 item power. Affected values are in italic.

Equipment

Magic Weapon
Elder's Blight Staff
Elder's Druidic Staff
Elder's Great Nature Staff
Elder's Ironroot Staff
Elder's Nature Staff
Elder's Rampant Staff
Elder's Wild Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)