Ruthless Nature

From Albion Online Wiki
Jump to navigation Jump to search

Ruthless Nature

An active ability found on the third slot of Nature Staffs.

It is unlocked at mastery level 1



Ruthless Nature
Energy Cost 46 Each second you emit a continual aura in a 9m radius around you. The aura heals up to 5 allies for 69 per second and slows enemies by 20% for 3.04s. The channel lasts up to 6 seconds and can't be interrupted.
Cast Time moving channel
Range 0m
Cooldown 25s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic WeaponTier
Adept's Blight Staff4
Expert's Blight Staff5
Master's Blight Staff6
Grandmaster's Blight Staff7
Elder's Blight Staff8

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
17 March 2021Call to Arms Update
  • Ruthless Nature (Blight Staff):
    • Caster's move speed is now increased by 15% during the channel
    • Max Ticks: 6 → 8 (Heal value per tick stays unchanged)
    • Tick Interval: 1s → 0.8s
    • Total Channel Duration: 6s → 5.6s
    • Max Healing Targets: 5 → 10
  • Soul Link (Ironroot Staff):
    • Link Duration: 10s → 7s
    • Changed the targeting so casting on different targets now works via shortcuts
  • 2 February 2021Rise of Avalon Patch 13 (Balance Patch)Nature Staffs
    • Thorns (all Nature Staffs):
      • Additional Autoattack Damage vs Players: 56 → 40
      • Additional Autoattack Damage vs Mobs: 56 → 64
      • No longer reflects damage
    • Spiritual Seed (Druidic Staff):
      • Cooldown: 25s → 20s
    • Ruthless Nature (Blight Staff):
      • Delay before the first tick of the channel: 0.5s → 0s
      • The slow is now applied as long as enemies are inside the aura (independent of their CC resistance)
      • Heal per Second: 33 → 39
    20 February 2019Nimue Balance Patch (Patch #7)Nature Staffs
    • Rejuvenation (all Nature Staffs)
      • Heal per tick: 7.75 → 7.9
    • Revitalize (all Nature Staffs)
      • Instant Heal: 57.59 → 75.00
      • Removed the Heal Over Time effect, instead it now instantly restores 15 energy of the target
      • Cooldown: 7s → 10s
      • Energy Cost: 9 → 10
    • Circle of Life (Nature Staff)
      • Zero Charge Heal: 56.62 → 91.00
      • One Charge Heal: 90.60 → 114.00
      • Two Charge Heal: 135.89 → 148.00
      • Three Charge Heal: 192.52 → 193.00
    • Ruthless Nature (Blight Staff)
      • Cooldown: 30s → 25s
      • Heal per Tick: 29.50 → 33.00
      • Energy Cost: 18 → 15
    21 November 2018Nimue UpdateNature Staffs
    • Circle of Life (Nature Staff)
      • Cooldown: 20s → 18s
    • Spiritual Seed (Druidic Staff)
      • Doesn't count as Healing buff anymore and thus can't be purged anymore
    • Ruthless Nature (Blight Staff)
      • Heal per Tick: 27.22 → 29.50
    2 May 2018Lancelot Midseason PatchNature Staffs
    • Ruthless Nature:
      • The caster can now move during the channel.
      • Removed the reflect damage effect.
      • The area now also slows enemies by 20%.
      • Area Radius: 6m -> 8m
      • Energy cost: 20 -> 18
    • Spirit Animal:
      • Heal per tick: 19.18 -> 11.51
      • Max stacks: 3 -> 5
    12 March 2018Lancelot UpdateNature Staffs:
    • Rejuvenation:
      • Cooldown: 1.5s -> 1.3s
      • Energy Cost: 4.5 -> 3.9 -> 3
      • Number of Ticks: 8 -> 9 (first tick happens at 0s, so the HoT duration is now 8s instead of 7s)
      • Standtime: 0.2s -> 0s
    • Circle of Life:
      • No longer consumes Rejuvenation stacks
    • Ruthless Nature:
      • The channel is now uninterruptible
      • Reflected Damage: 35% -> 40%