Sacred Ground

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General Information

Sacred Ground
Energy Cost 6% Create a sacred circle with a 3m radius that lasts 6s. Silences all enemies inside. Mobs will become immune to the silence after 3s.
Cast Time 0.8s
Range 2m
Cooldown 7s

Note: numerical values are based on gear with 1060 item power. Affected values are in bold.


Melee Weapon
Elder's Bedrock Mace
Elder's Camlann Mace
Elder's Heavy Mace
Elder's Incubus Mace
Elder's Mace
Elder's Morning Star
Elder's Oathkeepers

Related Patch Notes

Patch LinkDatePatch RevisionPatch NamePatch Notes
9 May 2019141987Oberon Patch 5 (Midseason Patch)Maces
  • Threatening Smash (all Maces):
    • Hit Delay: 0.6s → 0.5s
    • Standtime: 0.7s → 0.6s
  • Vendetta (Camlann Mace):
    • Now also stuns all pulled enemies
    • Damage: 113.96 → 62.00
  • Removed the spell Stalling Slam; added the new spell Sacred Ground in its place:
    • Creates a 3m radius area in front of you. The area lasts for 6s and silences all enemy players within (ignoring crowd control resistance). Creatures in the area are silenced for up to 2.8s. (NOTE: Tooltip will list duration as "8 seconds" until the next patch is deployed.)
    • Cast Time: 0.8s, Cooldown: 7s, Energy cost: 6% of max energy
  • Life Leech (Passive):
    • Heal per Attack: 5.86 → 7.00