Sacred Pulse

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Sacred Pulse

An active ability found on the second slot of Holy Staffs.

It is unlocked at mastery level 15.



Sacred Pulse
Energy Cost 33 Created a Sacred Pulse on an ally. which knock backs enemies in a 5m radius around the ally 18.27m away. Additionally heals the ally by 73 per second for 5 seconds
Cast Time Instant
Range 13m
Cooldown 8s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic Weapon
Elder's Divine Staff
Elder's Fallen Staff
Elder's Great Holy Staff
Elder's Hallowfall
Elder's Holy Staff
Elder's Lifetouch Staff
Elder's Redemption Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
16 November 2020Rise of Avalon Patch 9Holy Staffs
  • Divine Intervention (Hallowfall):
    • Cooldown: 18s → 25s
    • If you heal at least one ally, the cooldown of the ability decreases by 40%
  • Sacred Pulse (all Holy Staffs):
    • Cooldown: 8s → 12s
    • Heal Value: 56 → 40
12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Removed Flash Heal (all Holy Staffs)
  • Added a new Q-slot ability, Holy Flash:
    • Heals up to 5 allies by 34 health each in a 4m radius. The healing gets stronger the more allies are healed. Each additional ally increases the healing by 10%
    • Cast Time: 0.8s
    • Cooldown: 0s
  • Moved Smite from the W-slot to the Q-slot (all Holy Staffs)
    • Adjusted spell unlock order
    • Always Unlocked:
      • Generous Heal
      • Smite
      • Sacred Pulse
    • Level 3: Holy Beam
    • Level 15: Holy Flash
    • Level 40: Holy Blessing
    • Level 70: Holy Orb
    • Level 85: Reawaken
  • Sacred Pulse (all Holy Staffs):
    • Removed the Heal over Time
    • The area now instantly heals up to 5 allies for 56 and also deals 112 magic damage to enemies
    • Hit delay: 0.2s → 0s
    • Standtime: 0.2s → 0.5s
  • Self-Healing Sickness (all Holy Staffs):
    • Now requires fewer casts to activate
    • Debuff Duration: 10s → 18s
    • Healing Reduction: 25% → 40%
  • 29 November 2019Percival Patch 11Holy Staffs
    • Sacred Pulse (all Holy Staffs):
      • Knockback Distance: 8m → 12m
      • Cooldown: 10s → 8s
    • Flash Heal (all Holy Staffs):
      • Max Stacks: 2 → 3
      • Healing a target on Max Stacks don't give energy anymore
      • Instead Max Stacks triggers an AoE Heal on the target; healing up to 5 allies for 50 in a 5m radius
      • Base Heal: 48 → 45
    18 September 2019Percival Patch 5 (Midseason Patch)Holy Staffs
    • Flash Heal (all Holy Staffs):
      • Heal: 46 → 48
      • Range: 12m → 13m
    • Generous Heal (all Holy Staffs):
      • Range: 12m → 13m
    • Holy Blessing (all Holy Staffs):
      • Range: 12m → 13m
    • Sacred Pulse (all Holy Staffs) reworked:
      • The spell now knocks all enemies in a 5m radius around the target 8m away. Happens once after activation.
      • The healing now affects only a single target
      • Range: 11m → 13m
      • Cast Time: 1s → 0s
      • Cooldown: 15s → 10s
      • Heal per Tick: 15.8 → 40.00
      • Standtime: 0.4s → 0.2s
    • Holy Orb (all Holy Staffs):
      • Adjusted Holy Orb projectile to make it hit close targets more reliably
    • Holy Explosion (Great Holy Staff):
      • Cooldown: 25s → 20s
    • Desperate Prayer (One-Handed Holy Staff):
      • Range: 12m → 13m
    • Divine Protection (Divine Staff):
      • Range: 12m → 13m