Sacred Pulse

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Sacred Pulse

An active ability found on the second slot of Holy Staffs.

It is unlocked at mastery level 15.

Sacred Pulse
Energy Cost 33 Release a Scared Pulse with a 5m radius around the targeted ally, restoring 69 Health for up to 5 allies. Knocks back all enemies hit by 10.95m. Deals 253 magical damage .
Cast Time 0s
Range 13m
Cooldown 12s

Note: numerical values are based on gear with 1060 item power.


Magic Weapon
Elder's Divine Staff
Elder's Fallen Staff
Elder's Great Holy Staff
Elder's Hallowfall
Elder's Holy Staff
Elder's Lifetouch Staff
Elder's Redemption Staff

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
8 June 2022Into the Fray UpdateHealing Staffs no longer have a 50% damage reduction on the staff. Smite has been reworked for a more enjoyable solo PvE / PvP experience, and it is now possible to move while channeling Holy Beam, albeit at a reduced speed to allow for counterplay. Desperate Prayer's Healing Output has been increased and if used above the 40% health threshold it now also gives the caster a buff that increases Healing Output, creating an incentive to use the ability above the threshold. Various other improvements and adjustments have also been made to make these staffs feel more polished.
  • Base Stats (all Holy Staffs):
    • Removed the 50% Damage Reduction
  • Smite (all Holy Staffs) has been completely reworked:
    • Smite all enemies at the targeted location, dealing magical damage in a 2.5m radius
    • The next time any enemy hit takes damage within the next 3s, they will take an additional magical damage
    • Hitting at least one enemy will reduce this ability’s cooldown by 50%
  • Sacred Pulse (all Holy Staffs):
    • When used against mobs, they are now knocked into the air rather than knocked back
  • Holy Beam (all Holy Staffs):
    • The caster can now move while channeling, with 30% reduced movement speed
  • Desperate Prayer (One-handed Holy Staff):
    • Heal Value below 40%: 200 → 220
    • Heal Value above 40%: 82 → 100
    • Additionally, if Desperate Prayer is cast on a target above 40% health, the caster receives a buff which increases Healing Cast by 5% for 15s (stacks up to 3 times)
    • Energy Cost: 15 → 12
  • Holy Touch:
    • Heal per Tick: 55 → 59
  • Celestial Sphere:
    • Base Heal: 60 →  85
    • Healing the same target twice no longer increases Healing Output
    • Initial Hit Delay: 0.4s → 0.15s
16 November 2020Rise of Avalon Patch 9Holy Staffs
  • Divine Intervention (Hallowfall):
    • Cooldown: 18s → 25s
    • If you heal at least one ally, the cooldown of the ability decreases by 40%
  • Sacred Pulse (all Holy Staffs):
    • Cooldown: 8s → 12s
    • Heal Value: 56 → 40
12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Removed Flash Heal (all Holy Staffs)
  • Added a new Q-slot ability, Holy Flash:
    • Heals up to 5 allies by 34 health each in a 4m radius. The healing gets stronger the more allies are healed. Each additional ally increases the healing by 10%
    • Cast Time: 0.8s
    • Cooldown: 0s
  • Moved Smite from the W-slot to the Q-slot (all Holy Staffs)
    • Adjusted spell unlock order
    • Always Unlocked:
      • Generous Heal
      • Smite
      • Sacred Pulse
    • Level 3: Holy Beam
    • Level 15: Holy Flash
    • Level 40: Holy Blessing
    • Level 70: Holy Orb
    • Level 85: Reawaken
  • Sacred Pulse (all Holy Staffs):
    • Removed the Heal over Time
    • The area now instantly heals up to 5 allies for 56 and also deals 112 magic damage to enemies
    • Hit delay: 0.2s → 0s
    • Standtime: 0.2s → 0.5s
  • Self-Healing Sickness (all Holy Staffs):
    • Now requires fewer casts to activate
    • Debuff Duration: 10s → 18s
    • Healing Reduction: 25% → 40%
  • 29 November 2019Percival Patch 11Holy Staffs
    • Sacred Pulse (all Holy Staffs):
      • Knockback Distance: 8m → 12m
      • Cooldown: 10s → 8s
    • Flash Heal (all Holy Staffs):
      • Max Stacks: 2 → 3
      • Healing a target on Max Stacks don't give energy anymore
      • Instead Max Stacks triggers an AoE Heal on the target; healing up to 5 allies for 50 in a 5m radius
      • Base Heal: 48 → 45
    18 September 2019Percival Patch 5 (Midseason Patch)Holy Staffs
    • Flash Heal (all Holy Staffs):
      • Heal: 46 → 48
      • Range: 12m → 13m
    • Generous Heal (all Holy Staffs):
      • Range: 12m → 13m
    • Holy Blessing (all Holy Staffs):
      • Range: 12m → 13m
    • Sacred Pulse (all Holy Staffs) reworked:
      • The spell now knocks all enemies in a 5m radius around the target 8m away. Happens once after activation.
      • The healing now affects only a single target
      • Range: 11m → 13m
      • Cast Time: 1s → 0s
      • Cooldown: 15s → 10s
      • Heal per Tick: 15.8 → 40.00
      • Standtime: 0.4s → 0.2s
    • Holy Orb (all Holy Staffs):
      • Adjusted Holy Orb projectile to make it hit close targets more reliably
    • Holy Explosion (Great Holy Staff):
      • Cooldown: 25s → 20s
    • Desperate Prayer (One-Handed Holy Staff):
      • Range: 12m → 13m
    • Divine Protection (Divine Staff):
      • Range: 12m → 13m