Salvation

From Albion Online Wiki
Jump to navigation Jump to search

Salvation

An active ability found on the third slot of Fallen Staffs.

It is unlocked at mastery level 1.



Salvation
Energy Cost 55 Creates a ground area that will charge up for several seconds. Once it is fully charged up, it will heal up to 10 allies inside for 565, and additionally remove any movemement-impairing and debuff effects.
Cast Time 1s
Range 14m
Cooldown 30s


Note: numerical values are based on gear with 1060 item power. Affected values are in bold.

Equipment

Magic WeaponTier
Adept's Fallen Staff4
Expert's Fallen Staff5
Master's Fallen Staff6
Grandmaster's Fallen Staff7
Elder's Fallen Staff8

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
20 February 2019Nimue Balance Patch (Patch #7)Holy Staffs
  • Desperate Prayer (Holy Staff)
    • Max Heal Value: 177.69 → 200.00
    • Cooldown: 20s → 15s
  • Salvation (Fallen Staff)
    • Radius: 6m → 5.5m
  • Celestial Sphere (Redemption Staff)
    • Max Number of Jumps: 14 → 10
    • Heal per Jump: 51.5 → 80.00
13 December 2018Nimue Patch #3
  • Holy Staffs:
    • Salvation (Fallen Staff)
    • Cooldown: 25s -> 30s
    • Holy Orb:
    • Heal: 144.79 -> 135.00
  • 21 November 2018Nimue UpdateHoly Staffs
    • Salvation (Fallen Staff)
      • Cooldown: 20s → 25s
    • Celestial Sphere (Redemption Staff)
      • Jump Interval: 0.8s → 0.6s
      • Max Number of Jumps: 12 → 14
    26 September 2018Merlyn Preseason Balance PatchHoly Staffs:
    • Added a new E-slot Spell to Redemption Staff: Celestial Sphere
      • Can be cast on an ally. The Sphere will keep jumping to the closest ally in a 10m radius for up to 12 times, healing each ally hit. The spell can't hit the same target twice in a row, but keeps jumping back and forth if at least two allies are in range. (Cooldown: 25s)
    • Removed the spell Enlightenment (all Holy Staffs)
    • Moved Holy Orb to the W-slot (all Holy Staffs)
    • Flash Heal (all Holy Staffs)
      • Heal Value: 42.18 → 46.00
    • Holy Beam (all Holy Staffs)
      • First Tick: 13.01 → 30.00
      • The last hit no longer ticks twice
    • Holy Orb (all Holy Staffs)
      • Hit delay: 0.3s → 0s
      • Standtime: 0.8s → 0.4s
      • Projectile Speed: 12.5 m/s → 16.7 m/s
    • Desperate Prayer (Holy Staff)
      • Health Threshold for max heal: 30% → 40%
    • Salvation (Fallen Staff)
      • Cooldown: 30s → 20s
      • Heal Value: 236.20 → 270.00
    20 June 2018Lancelot Patch #9Holy Staffs
    • Holy Explosion (Great Holy Staff)
      • Heal per Tick: 34.75 → 40.67
    • Holy Touch (Lifetouch Staff)
      • Cast Range: 3m → 6m
      • Can now be cast even when silenced / stunned
    • Salvation (Fallen Staff)
      • Delay after Cast: 3s → 2s
      • Energy Cost: 24 → 18
    • Holy Orb (Redemption Staff)
      • The orb now always heals for the same amount, no matter the distance
      • Min Heal: 66.36 → 144.79
      • Max Heal: 225.63 → 144.79
      • Projectile Speed: 14.67m/s → 11.00m/s
      • Cooldown: 10s → 15s
    2 May 2018Lancelot Midseason PatchHoly Staffs
    • Salvation:
      • Cast Time: 1.5s -> 1s
      • Cast Range: 11m -> 14m
    12 March 2018Lancelot UpdateHoly Staffs:
    • Flash Heal:
      • Energy Cost: 4.5 -> 4
      • Energy gain on max stacks: 2 -> 4
    • Generous Heal:
      • Energy Cost: 6 -> 7
    • Desperate Prayer:
      • Max Heal Condition: 40% Health or lower -> 30% Health or lower
    • Salvation:
      • Max Targets: 5 -> 10 (currently only affects 5, will be fixed in Patch 1)