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An active ability found on the second slot of Quarterstaffs.

It is unlocked at mastery level 80.

Energy Cost 42 Directly attacks a single enemy, who becomes rooted for 6.12s and takes 477 physical damage. Any other enemies in a 5m radius will be knocked into the air for 0.9s.
Cast Time instant
Range 3m
Cooldown 15s

Note: numerical values are based on gear with 1060 item power. Affected values are in bold.


Melee WeaponTier
Adept's Grailseeker4
Adept's Soulscythe4
Adept's Staff of Balance4
Expert's Black Monk Stave5
Expert's Grailseeker5
Expert's Quarterstaff5
Expert's Soulscythe5
Expert's Staff of Balance5
Master's Black Monk Stave6
Master's Double Bladed Staff6
Master's Grailseeker6
Master's Iron-clad Staff6
Master's Quarterstaff6
Master's Soulscythe6
Master's Staff of Balance6
Grandmaster's Black Monk Stave7
Grandmaster's Double Bladed Staff7
Grandmaster's Grailseeker7
Grandmaster's Iron-clad Staff7
Grandmaster's Quarterstaff7
Grandmaster's Soulscythe7
Grandmaster's Staff of Balance7
Elder's Black Monk Stave8
Elder's Double Bladed Staff8
Elder's Grailseeker8
Elder's Iron-clad Staff8
Elder's Quarterstaff8
Elder's Soulscythe8
Elder's Staff of Balance8

Ability Preview


Related Patch Notes

Patch LinkDatePatch NamePatch Notes
28 July 2021Call to Arms Patch 9Added four new icons to better represent the corresponding abilities:
  • Blood Bandit (One-Handed Axe, E-slot)
  • Protective Beam (Enigmatic Staff, E-slot)
  • Arcane Orb (One-Handed Arcane Staff, E-slot)
  • Ground Shaker (Maces, W-slot)
17 March 2021Call to Arms Update
  • Vault Leap (new E-slot ability on regular Quarterstaffs): Leap to the targeted position, dealing physical damage in a 5m radius. Throws all enemies into the air for 1s. Cast Time: 0.7s (uninterruptible)
    • Cooldown: 15s
    • Cast Range: 15m
  • Empowered Slam (all Quarterstaffs):
    • Now also purges any shields available on the target
    • Hit Delay: 0.4s → 0.2s
    • Standtime: 0.4s → 0.2s
  • Separator (all Quarterstaffs):
    • The ability is moved to the W-slot and now available on all Quarterstaffs
    • Cooldown: 15s → 20s
    • Root Duration: 2.5s → 1.6s
    • Damage: 149.18 → 75
  • 10 December 2020Rise of Avalon Patch 11Quarterstaffs
    • Separator (Quarterstaff):
      • Root Duration: 3s → 2.5s
      • Mobs in a 6m radius around the main target are now knocked in the air for 0.9s
      • Using against mobs no longer puts you at the top of their aggro list
    10 July 2019Percival UpdateQuarterstaffs
    • Added new W-Spell: Rising Blow
      • Hits enemies in a frontal cone, knocking them in the air for 1.25s and dealing 50 physical damage
    • Life Leech (Passive):
      • Steals 15% of damage dealt
    • Cartwheel (all Quarterstaffs):
      • Armor Increase: 0.2 → 0.1
    • Separator (Quarterstaff):
      • Instead of being knocked in the air, enemies are now knocked back 14m (creatures are immune). Also applies a 40% slow for 5s.
      • Radius: 5m → 7m
    • Hurricane (Iron-Clad Staff):
      • Channel Duration: 3.5s → 3s
    9 May 2019Oberon Patch 5 (Midseason Patch)Quarterstaffs
    • Separator (basic Quarterstaff):
      • Standtime: 1s → 0.6s
    • Life Leech (Passive):
      • Heal per Attack: 4.17 → 5.00
    20 February 2019Nimue Balance Patch (Patch #7)Quarterstaffs
    • Separator (Quarterstaff)
      • Cooldown: 20s → 15s
      • Energy Cost: 17 → 13
    • Hurricane (Iron-Clad Staff)
      • Doesn't knock mobs away anymore
      • It interrupts Mob spell casts instead
      • Damage per tick: 23.20 → 32.00
      • Cooldown 100 IP: 23.8s → 36s
      • Cooldown 1700 IP: 19s → 20s
    • Overpower (Double Bladed Staff)
      • The ability was renamed to Crescent Slash
      • Reworked the animation, it is now a jump with a fixed duration
      • Cast Range: 11m → 15m
      • Standtime: 0s → 0.3s
      • Damage: 69.64 → 80.00
      • Radius: 5m → 6m
    21 November 2018Nimue UpdateQuarterstaffs
    • Separator (Quarterstaff)
      • Now knocks enemies in range into the air for 0.9s instead of knocking them away.
    11 April 2018Lancelot Patch #4
  • Quarterstaffs:
    • Heavy Cleave:
      • Cast Time: 0.5s -> 1s
      • Damage: 172.84 -> 271.95
    • Separator:
      • Damage: 81.37 -> 149.18
    • Mystic Rocks:
      • Resistance Increase: 0.20 -> 0.10