Mage Point Scoring Details
Owning or raiding a territory that has siphoning mages generating siphoned energy awards Season Points.
Killing a Siphoning Mage awards siphoned energy as loot and season ranking points. Depending on the continent of the territory the mages drop different amounts of energy and points:
|Continent||Amount of Siphoned Energy / Season points|
The amount of Season Points rewarded is equal to the siphoned energy amount dropped. If there are multiple Guilds involved in the kill the player who scores the killing blow, will be credited with the energy.
Once one or more Siphoned Mages of a territory are killed, they respawn in a dynamic interval:
- First Mage: 1.5 hours with no mages
- Second Mage: 2 hours after the first mage spawns
- Third Mage: 3 hours after the second mage spawns
- Fourth Mage: 6 hours after the third mage spawns
In case the mages are alive at the start of the territory prime-time they will award the owning guild season ranking points.
|Continent||Total amount of season points|
Siphoning Mage Combat Abilities
In addition to their standard auto-attack, siphoning mages can also cast a hoarfrost like spell, dealing area damage in a small radius.
Defensively, siphoning mages have the ability to cast ice block (possible ice blocks at 70% - 45% - 10% HP), making them immune to all damage.
The number of ice blocks a Siphoning Mage will use is based upon the number of players attacking it:
- 1-3 players: 2 ice-block
- 4-7 players: 3 ice-blocks
- 8+ players: 3 ice-blocks
NOTE: Ice blocks can be interrupted with knock-ups and silences, so it is possible to kill a siphoning mage before it can use it's ice block.
Nimue update to point values: https://forum.albiononline.com/index.php/Thread/99263-A-Brief-Guide-to-Crystal-Realm-Battles/