Plate Boots
(Redirected from Soldier Boots)
Plate Boots Fighter is a node on the Destiny Board. The previous node to unlock Plate Boots Fighter is Journeyman Plate Armor Fighter.
Plate Boots
Plate Boots offer defense from both their provided abilities and their provided stats.
Normal Armors
Royal Boots
Royal gear items require adding Royal Sigils to normal gear in order to make them.
Artifact Boots
Artifact Armors require a special artifact when crafting them in addition to the normal refined resources.
You can view the required artifacts on the Artifact page.
Graveguard Boots (Rune Artifact Helmet)
Demon Boots (Soul Artifact Helmet)
Judicator Boots (Relic Artifact Helmet)
Skill Selection
Plate Boots have two ability slots (one active (default F) and one passive). The four passive slot abilities and two abilities on the active slot are universal for every boot, while the third active ability is unique for every boot.
Ability | Descripiton | Type | Cooldown (s) | Range (m) |
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Increases your move speed by 60% for 7s, Good for traveling and gathering. | Universal | 30 | Self |
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Increases your move speed by 100% for 3s, and regenerates 38 health every second, for 3 seconds. | Universal | 30 | Self |
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Every second your movement speed increases by 10%. (Stacks up to 8 times.) This effect lasts for 16s. | ![]() |
60 | Self |
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Charge toward a target (ally or enemy), After the charge you apply shield on yourself and allies in close proximity. The shield absorbs 558 damage, and lasts for 3s. | ![]() |
25 | 15 |
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Grow to a giant for 8s. During that time, your max and current health are temporarily doubled, and your move speed is increased by 25%. (This effect can't be purged) | ![]() |
60 | Self |
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March to a ground target location. While marching, you stack up resistances and movement speed. Each stack reduces incoming damage by 1.961%, and increases movement speed by 6%, for 8s. (Max. 10 stacks) The effect is only activated if you reach your destination without interruption. | ![]() |
30 | 10 |
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Increases your movement speed by 80% and makes you immune to any movement impairing effects for 5s. Does not make you immune to forced movement effects like knockbacks. | ![]() |
30 | Self |
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Your damage and move speed is increased for 6s. Each stack grants 4% additional damage and 20% speed incerease. The less health you have upon activation, the more stacks you gain (max 8 stacks) | ![]() |
30 | Self |
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Charge towards a ground location. All enemies within a 4m radius of the impact location are knocked in the air for 1s, ignoring Crowd Control Resistance | ![]() |
30 | Self |
Ability | Description |
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Increases your maximum carry load by 108 kg. |
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Incoming damage is reduced by 2.439%. |
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5% increased CC duration. |
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Increases your resistances to movement-impairing effects by 12. |