Spirithunter

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General Information

Spirithunters are Artifact Spears with a strong focus on AoE melee attacks, and additional options for single-target damage, increased single target damage, and crowd control.

Spirithunters

Item Tier
Adept's Spirithunter 4
Expert's Spirithunter 5
Master's Spirithunter 6
Grandmaster's Spirithunter 7
Elder's Spirithunter 8

First Slot Abilities

Q Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Lunging Strike Stab enemies in front of you. Any enemy hit will suffer 215 damage, and be slowed by 10% for 4.57s. Each enemy hit will apply a Spirit Spear Charge to you, which will increase your normal attack damage by 35% for 8s. (Stacks up to 3 times.)
9 Instant 8m 3s
Spirit Spear Increases your normal attack range by 30%, and normal attack damage by 35%, for 8s. (Stacks up to 3 times.)

If you reapply the spell on maximum stacks, you lose an additional 9 energy. (This effect also stacks up to 3 times.)

9 Instant Self 2s

Second Slot Abilities

W Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Forest of Spears Repeatedly attacks enemies in a cone in front of you, dealing 110 physical damage every 0.3s, up to 8 times.
37 Channeled 11m 15s
Inner Focus Focus your inner strength on the battlefield and channel for up to 1.6s. Each 0.2s, you will increase your damage by 4%, your crowd control duration by 4%, and your movement speed by 5%. (Stacks up to 10 times.) Your Inner Focus will last for 6s.
40 Channeled Self 15s
Speed Shot Makes a crippling attack. Deals 323 damage, and slows by 15% for 7.62s. If the target has a move speed buff active, the buff will be removed and your own move speed increases by 50% for 5s.
18 Instant Melee 20s
Deflecting Spin Spin your weapons as a shield for up to 3.5s. While channeling, your resistances are increased by 151, and you reflect 80% of the incoming damage. Additionally restores 5 energy every 0.5s.
15 Channeled Self 10s
Impaler After 0.4s a giant spear will pierce through the ground. The 2.5m radius impact area deals 427 physical damage and slows enemies by 50% and 4.57s.
30 Instant 12m 12s

Third Slot Ability

E Slot
Image Name Description
Energy Cost Cast Time Range Cooldown
Corrupting Steel Hurl your spear in the targetted direction, piercing all enemies.

Passive Abilities

Passive Slot
Image Name Description
Slow Poison Every normal attack slows creatures by 40%, and players by 10%, for 1.69s
Life Leech Receive 15% of your normal attack damage as Life Steal
Aggressive Rush Every 4 normal attacks, all your damage gets increased by 7% for 3s
Attack Speed Every 6 normal attacks, you gain an Attack Speed Bonus of 40% for 3s.

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
5 July 2022Into the Fray Patch 2 (+ Living Legends Event)Spears
  • Spirit Spear Charge (all Spears)
    • Normal attack Damage increase: 32% -> 28%
13 October 2021Call to Arms Patch 11Spears are a highly versatile weapon, offering a lot of utility and different options for different situations. This high utility, paired with its strong sustain damage, makes it difficult for weapons that are focused on pure damage and less utility to compete with spears. For this reason we have reduced the sustain damage of the Auto Attack Buff.
  • Spirit Spear Charge (all Spears):
    • Normal Attack Damage Increase: 40% → 32%
6 May 2021Call to Arms Patch 4 (Balance Patch)Spears

The subsequent tick damage of Corrupting Steel was a bit too high while combined with the initial armor shred, especially if paired with a hard CC that traps the enemy for the whole duration. The tick damage was thus slightly reduced.

  • Corrupting Steel (Spirit Hunter):
    • Area Damage per Tick: 36 → 32
17 March 2021Call to Arms Update
  • Reckless Charge (One-Handed Spear):
    • Minimum Jump Distance: 0m → 9m
  • Spear Throw (Heron Spear)
    • Damage: 148 → 186
    • Energy Cost: 17 → 18
    • Hit Delay: 0s → 0.2s
    • Standtime: 0.8s → 0.6s
    • Projectile Speed: 16 m/s → 20 m/s
  • 2 December 2020Rise of Avalon Patch 10 and Hotfix 10.1Spears
    • Spirit Spear (all Spears):
      • Auto-attack Damage Increase: 30%→ 40%
    • Impaler (all Spears):
      • Damage: 140→ 155
    21 October 2020Rise of Avalon Patch 7 / Brimstone & Mist Midseason Update and Hotfix 7.1Spears
    • Lunging Stab (all Spears):
      • Damage: 70.61 → 78.00
    • Harpoon (now available on all spears):
      • Moved to W-slot
      • Removed purge effect
      • Cooldown: 20s → 15s
      • Energy cost: 16 → 13
      • Damage: 92.14 → 75
      • Root Duration 1 stack: 1.39s → 1.04s
      • Root Duration 2 stacks: 2.08s → 1.55s
      • Root Duration 3 stacks: 2.95s → 2.20s
      • No longer consumes Spirit Spear stacks
      • Projectile Speed: 16.6 m/s → 20 m/s
      • Distance from caster after pull: 2m → 4m
      • Standtime: 0.8s → 0.6s
      • Hit delay: 0s → 0.15s
      • Range: 22m → 16m
    • Removed Harpoon from Spirithunter E-slot; added new E-slot ability Corrupting Steel:
      • Throw your spear through enemies, dealing 80 physical damage and reducing their resistances by 0.12 for 4s. Thrown spear leaves a trail of corruption that lasts 4.2s and deals 36 magic damage every 0.5s.
    • Resilience Penetration:
      • One-handed Spear: 15% → 40%
      • Pike: 15% → 30%
      • Heron Spear: 15% → 40%
      • Spirithunter: 15% → 30%
      • Trinity Spear: 15% → 30%
      • Daybreaker: 15% → 40%
    12 August 2020Rise of Avalon Update and Hotfix 1, 2
  • Harpoon (Spirit Hunter):
    • Cooldown: 25s → 20s
  • 19 May 2020Queen Patch 12 (Season 9 Balance Patch) and Hotfix 12.1Spears
    • Lunging Strike (all Spears):
      • Hitbox range extended by 1m
    • Fling (Glaive):
      • Hit Delay: 0.4s → 0.2s
      • Standtime: 1s → 0.85s
      • Range: 3m → 5m
      • No longer consumes Spirit Spear stacks
    • Spectral Trident (Trinity Spear):
      • Maximum buff targets: 5 → 10
    25 March 2020Queen Patch 8Spears
    • Inner Focus (all Spears):
      • Move Speed Bonus per stack: 8% → 5%
    18 September 2019Percival Patch 5 (Midseason Patch)Spears
    • Impaler (all Spears):
      • Damage: 170 → 140
    10 July 2019Percival UpdateSeven new skills have been added to a range of player weapons:
    • Axes: Spinning Blades
    • Frost Staffs: Ice Shard
    • Hammers: Inertia Ring (formerly listed as "Ring of Tar")
    • Nature Staffs: Rejuvenating Breeze
    • Quarterstaffs: Rising Blow
    • Spears: Impaler
    • Swords: Parry
    10 July 2019Percival UpdateSpears
    • Added new W Spell: Impaler
      • After 0.4s a giant spear will pierce through the ground. Deals 170 physical damage and slows enemies by 50% for 3s within the 2.5m radius impact area.
    • Life Leech (Passive):
      • Steals 15% of damage dealt
    • Rooting Smash (Pike):
      • No longer consumes Spirit Spear charges
      • Cast Range: 4m → 5.5m
      • Standtime: 1.4s → 0.7s
      • Energy cost: 16 → 14
    9 May 2019Oberon Patch 5 (Midseason Patch)Spears
    • Life Leech (Passive):
      • Heal per Attack: 4.81 → 5.80
    20 February 2019Nimue Balance Patch (Patch #7)Spears
    • Inner Focus (all Spears)
      • Movement Speed Increase per stack: 6% → 8%
      • Buff Duration: 5s → 6s
    • Reckless Charge (one handed Spear)
      • Range: 11m → 13m
    26 September 2018Merlyn Preseason Balance PatchSpears:
    • Reckless Charge (normal Spear)
      • Damage: 189.90 → 208.00
    • Spear Throw (Heron Spear)
      • Stun Duration: 1.63 → 1.75
      • Damage: 132.03 → 148.00
    • Harpoon (Spirit Hunter)
      • Now purges enemies on hit
    31 July 2018Merlyn UpdateSpears:
    • Spear Throw (Heron Spear)
      • Cooldown: 30s -> 25s
    • Harpoon (Spirithunter)
      • Cooldown: 30s -> 25s
    20 June 2018Lancelot Patch #9Spears
    • Cripple (all spears)
      • Cooldown: 15s → 20s
    • Reckless Charge (Spear)
      • Range: 13m → 11m
      • Enemy airborne duration: 0.6s → 0.5s
      • Damage: 235.06 → 198.90
    12 March 2018Lancelot UpdateSpears:
    • Lunging Strike
      • Cooldown: 4s -> 3s
      • Hit Delay: 0.2s -> 0.1s
      • Standtime: 0.4s -> 0.2s
    • Cripple
      • Hit Delay: 0.2s -> 0.1s
      • Standtime: 0.4s -> 0.2s
    • Deflecting Spin
      • The caster can now move during the channel
    • Reckless Charge
      • The spell has been reworked to a forward leap, which instantly knocks all enemies into the air.
    6 December 2017Kay UpdateSpears:
    • Spear attack speed: 1.0 -> 1.1 (auto attack DPS stays the same)
    • Glaive attack speed: 1.1 -> 0.9 (auto attack DPS stays the same)
    • Heron Spear attack speed: 1.0 -> 1.1 (auto attack DPS stays the same)
    • Reckless Charge:
      • Knock up time: 0.4s -> 0.6s
      • Jump time: 0.73s -> 0.61s
    27 September 2017Joseph Update
  • New W-Spell: Deflecting Stance
    • Spin your weapon as a shield for up to x seconds. While channeling, your resistances are increased by y, and you reflect z of the incoming damage. Additionally restores a energy every b.
  • Forest of Spears:
    • No of Ticks: 6 -> 8
    • Damage per Tick: 44.95 -> 35.96 (per tick damage decreased by 20%, total channel damage increased by 6.66%)
  • Fling:
    • Cast Range: 4m -> 3m
    • The spell doesn't slow enemies anymore
  • 1 August 2017Launch Patch #1
    • Fixed a few issues with the Cripple ability on spears