Starter Zones
Starter Zones
General information
There are 5 starter zones within the Royal Continent of Albion Online which you can reach after the tutorial or by skipping the tutorial. These zones have their own respective Biomes and Faction Cities close to them. Within each Starter zone there are rudimentary buildings that helps the player choose their direction whether it be crafting, refining, gathering, or everything in totality. In the vast space Albion provides, this is your area of experimentation, the buildings in these areas include:
Crafting Buildings | Refining Buildings | Unique Buildings |
---|---|---|
Mage's Tower | Smelter | Marketplace |
Hunter's Lodge | Weaver | Bank |
Warrior's Forge | Tanner | Expedition Master |
Toolmaker | Lumbermill | Repair Station |
Saddler | Stonemason |
All starting Zones are Tier 2 and are a type of safe zone known as Blue Zones.
Tile | Biome | Faction City |
---|---|---|
Swamp Cross | Swamp | Thetford |
Mountain Cross | Mountain | Fort Sterling |
Forest Cross | Forest | Lymhurst |
Steppe Cross | Steppe | Bridgewatch |
Highland Cross | Highland | Martlock |
LIMITS
As they say, all good thing must come to an end, so too does your time in a starting zone. The max you can reach is Tier 3, you cannot craft or repair past that. This is what pushes you to your Faction City which is the next stage of progression in your journey