Vault Leap

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Vault Leap

An active ability found on the third slot of Quarterstaffs.

It is unlocked at mastery level 1



Vault Leap
Energy Cost 47 Vault Leap to the targeted position, dealing 595 physical damage in a 5m radius (can't be interrupted).

Throws all enemies hit into the air for 0.7s.

Cast Time 0.7s
Range 13m
Cooldown 15s

Note: numerical values are based on gear with 1060 item power.

Equipment

Ability Preview

Vault Leap.gif

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
5 October 2022Into the Fray Patch 7Mystic Rocks is a strong heal denial with the downside that the caster themself does not receive healing. However, since pre-applied HoTs could circumvent this downside to a degree, activating the ability will now remove all HoTs on the caster. Quarterstaff is currently underused, so its range and cast time have been improved to hit enemies more reliably and provide more utility.
  • Vault Leap (Regular Quarterstaff):
    • Cast Range: 13m → 15m
    • Cast Time: 0.7s → 0.6s
  • Mystic Rocks (Staff of Balance):
    • Activating the ability now removes all HoTs on the caster
6 May 2021Call to Arms Patch 4 (Balance Patch)Quarterstaffs

The hit-and-run playstyle of Quarterstaffs in Corrupted Dungeons has been toned down, while also trying to retain their playstyles in other content. This change alone will not entirely eliminate the strategy of resetting fights in Corrupted Dungeons, but should help balance the success of Quarterstaffs in this regard. Additional further changes will be made in a future patch to address the reset meta in Corrupted Dungeons.

Heavy Cleave's area was improved, making it easier to hit enemies and giving it a more unique feel. The hit delay has also been removed, making the ability strike much faster.

  • Cartwheel (all Quarterstaffs):
    • Move Speed Bonus: 30% → 20%
    • Buff Duration: 5s → 3s
  • Stun Run (all Quarterstaffs):
    • Buff Duration: 5s → 4s
  • Heavy Cleave (all Quarterstaffs):
    • Adjusted the hit area into a rectangular shape that extends further
    • Hit Delay: 0.5s → 0s
    • Standtime: 1s → 0.5s
    • Damage: 271 → 240
  • Vault Leap (regular Quarterstaff):
    • Standtime: 0.2s → 0.6s
    • Enemy Knockup Duration: 1s → 0.7s
    • Cast Range: 15m → 13m
    • Jump End Position now offset by 3m
    • Visual fixes for jump animation on high ping
17 March 2021Call to Arms Update
  • Vault Leap (new E-slot ability on regular Quarterstaffs): Leap to the targeted position, dealing physical damage in a 5m radius. Throws all enemies into the air for 1s. Cast Time: 0.7s (uninterruptible)
    • Cooldown: 15s
    • Cast Range: 15m
  • Empowered Slam (all Quarterstaffs):
    • Now also purges any shields available on the target
    • Hit Delay: 0.4s → 0.2s
    • Standtime: 0.4s → 0.2s
  • Separator (all Quarterstaffs):
    • The ability is moved to the W-slot and now available on all Quarterstaffs
    • Cooldown: 15s → 20s
    • Root Duration: 2.5s → 1.6s
    • Damage: 149.18 → 75