Version 1.11.358.115635

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Lancelot Patch #4
Date 11 April 2018
Version 1.11.358
Revision 115635
Offical Patch Notes Link
Patch Notes
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Version 1.11.357.115208 Version 1.11.362.116876
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The GvG Mercenary system is now fully functional! Silver rewards can now be offered by guilds and claimed by mercenaries.

Balancing Changes

  • Arcane Staffs:
    • Energy Bolt:
      • Cast Range: 9m -> 11m
      • Now deals a separate damage value against mobs, independent of the mob’s energy.
    • Energy Beam:
      • Cast Range: 9m -> 11m
      • Cooldown: 15s -> 10s
      • Energy cost: 13 -> 0
  • Bows:
    • Piercing Arrows Passive can now be stacked from multiple sources.
  • Fire Staffs:
    • Wall of Flames:
      • Fear Duration: 1s -> 0.5s
      • Targets will no longer bounce back into the wall of flames multiple times.
  • Hammers:
    • Threatening Strike:
      • Damage: 66.69 -> 100.04
  • Maces:
    • Threatening Strike:
      • Damage: 66.69 -> 100.04
  • Quarterstaffs:
    • Heavy Cleave:
      • Cast Time: 0.5s -> 1s
      • Damage: 172.84 -> 271.95
    • Separator:
      • Damage: 81.37 -> 149.18
    • Mystic Rocks:
      • Resistance Increase: 0.20 -> 0.10
  • Offhands:
    • Taproot:
      • Now reduces Healing Received while equipped. (Depending on the IP it ranges from -8% to -15%)
      • Increased Health Factor: 0.15 -> 0.2

Fixes

  • Morgana Raven's DoT can no longer be cleansed
  • Piercing Arrows passive now stacks when attacking multiple targets
  • Durability loss of mounts from being hit by spells has been reduced
  • Fixed an issue where, when the HoT of Spirit Animal was purged from within the healing area, targets had to re-enter the area to continue healing
  • Corrected the Spectral Run tooltip to display the ability's actual energy cost
  • Fixed an issue where guards of claimed castles had the incorrect emblem on their capes and shields
  • Fixed a bug where the enchantment level of some resource nodes didn't update unless player changed zones or logged out
  • Fixed a rare bug where chest logs displayed incorrect items when the item order was changed
  • Tooltip of Energy Beam was updated to make its effects clear when cast on friendly characters vs enemies
  • Numerous additional graphical, animation, audio, UI, and localization fixes