Version 1.11.362.118022

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Lancelot Patch #7
Date 25 May 2018
Version 1.11.362
Revision 118022
Offical Patch Notes Link
Patch Notes
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Version 1.11.362.117476 Version 1.11.362.118917
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  • Group Fame bonuses now display in the combat log and floating popup messages. Fame earned now displays as follows: total fame gained displays first, followed by a breakdown of modifiers in brackets (zone type bonus, group bonus, and Premium bonus). As always, the following group bonuses apply to Fame earned:
    • Party of 2: no bonus
    • Party of 3: 17% Fame bonus
    • Party of 4: 33% Fame bonus
    • Party of 5-20: 40% Fame bonus


  • When a territory changes owners, any attack sent from that territory will now be cancelled and will not trigger a counterattack.

Combat Balance Changes


  • Electric Discharge (Judicator Helmet):
    • Area Radius: 14m -> 11m
    • Stun Duration: 2s -> 1.5s

Harvester Gear:

  • Magic Pollen (Harvester Cap):
    • Now inflicts Sleep instead of Fear
    • Fear Duration: 4.84s -> 0s
    • Sleep Duration: 0s -> 3.87s


  • Rotten Ground (Cultist Sandals):
    • Damage vs Players: 34.07 -> 28.79

Nature Staffs:

  • Spirit Animal (Rampant Staff):
    • Heal per Tick: 11.51 -> 10.39


  • Fixed an issue where, when a toggle spell was untoggled immediately after casting it, the effect was sometimes not removed
  • Fixed an issue where eating fish incorrectly displayed a message about getting combat fame in the combat chat channel
  • The following items should now benefit from their corresponding crafting specialization regarding quality:
    • Relic armors
    • Nature Staffs
    • Undead Tridents
    • Facebreaker Shield
    • Cryptcandle
    • Additionally, Facebreaker Shield and Cryptcandle should now correctly benefit from combat specialization and thus gain the correct amount of item power
  • Numerous additional graphical, texture, animation, UI, and localization fixes