Version 1.12.365.123575
Jump to navigation
Jump to search
Merlyn Patch #1 | |
---|---|
Date | 8 August 2018 |
Version | 1.12.365 |
Revision | 123575 |
Offical Patch Notes Link | |
Patch Notes | |
Chronology | |
← Previous | Next → |
Version 1.12.365.123101 | Version 1.12.365.124104 |
Back to Patch List | |
Wiki Patch List |
Changes
- Centered the Marketplace UI (and corresponding popups) and added display of player's current Silver
- Regional maps now display both user and associate fees for buildings to disallow scamming via charging high associate fees and setting all players as associates
- When receiving an invitation for a duel with a Silver wager, the Silver value now appears in red to make it more distinguishable from duels without wagers
- Updated icons for territories in Guild UI: added icons for castles and cities
- The "Likely Returns" window for Laborers now includes all possible resource types, not just the primary one
- Added a confirmation message when canceling Marketplace orders
- All input sliders now update their position while typing (not just when submitting / deselecting)
Balance Changes
Armors
- Mercenary Jacket:
- CC Resistance Factor: 0.1 -> 0.2
- Assassin Jacket:
- CC Resistance Factor: 0.2 -> 0.1
Capes
- Lymhurst Cape:
- Energy Regeneration per second: 5% -> 8%
Fixes
- Fixed an issue where, after crossing to or from an unrestricted PvP area while mounted and holding the mouse button, movement would stop and require clicking again
- Mount gallop / speed boost sounds of other players are now muted in cities
- Fixed an issue where, when opening item details from the Market UI or inspecting players, only the base item was shown (i.e. quality and specialization bonuses did not appear)
- Fixed an issue where a player's selected spells were not visible when inspecting them
- Thetford-flagged players will no longer take damage from the Thetford Commander's Meteor spell
- Fixed an issue that sometimes allowed two faction bosses to spawn at one outpost
- Fixed an issue where the Destiny Board was displaying the next Mastery / Specialization level instead of the current one
- Fixed an issue where, when accessing the Destiny Board via the Item UI, the Fame level displayed in the weapon node was incorrect
- Adjusted colors on forest maps to differentiate non-playable areas from lowered ones
- Re-added missing resources to Inis Mon cluster
- Fixed an issue where total price and tax in Marketplace UI appeared incorrect because decimals did not display
- Corrected Artifact item listing order in the Hunters' Lodge
- Fixed an issue where, when crafting with a full inventory and journals, the updated journals would take up a slot and prevent returned resources from being generated
- Character weight no longer changes when splitting stacks of items
- Fixed an issue where text in speech bubbles would sometimes appear as gibberish / placeholder text to other players
- Corrected an issue that allowed overfeeding of farm animals
- Equipping from a chest will no longer equip an off-hand item if a two-handed weapon is already equipped
- Fixed an issue where using Bloody Reap (Infernal Scythe) would silence the caster
- Fixed and issue where Protection of the Fiends and Magic Sphere buffs were not active for their whole duration (the buff would sometimes drop for a brief moment)
- Fixed an issue where the region map would sometimes not display correctly when opened from the world map
- [Android / iOS] Fixed the zoom orientation when pinching to zoom the world map
- Multiple characters using Deathward Climax on the same target will no longer override each others' effects
- Fixed an issue where harvesting crops right after they become fully grown displayed an incorrect yield
- [RU Version] Fixed an issue where Cyrillic ё and Ё characters were not displayed correctly
- Numerous additional graphical, UI, audio, animation, and localization fixes