Version 1.15.389.155349

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Percival Patch 11
Date 29 November 2019
Version 1.15.389
Revision 155349
Offical Patch Notes Link
Patch Notes
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Version 1.15.387.153912 Version Avalonian Invasion Phase II
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Hotfix 1

Uncle Frost is Back

Group and solo Randomized Keeper Dungeons in T4-T8 zones have a chance to end in a special battle against none other than Uncle Frost himself. Defeat this mysterious Yuletide foe for a rare chance to claim the Yule Stag Mount Skin and other festive loot!

New Avatar Available

A new Adventurer Avatar is now available at the Vanity Merchant for 3 Adventurer Tokens, which are obtainable by trading in unclaimed or already owned Adventurer's Challenge Avatar Rings. The Adventurer Avatar Ring is also available for 2 Adventurer Tokens. Visit the Vanity Merchant to check them out!

Avalonian Mob Changes

  • The Avalon Archer's Hitpoints have been increased by 50% and her Fame has been reduced by 33%
  • After extensive fasting and meditation, the Avalonian Acolyte's "Incense" spell has grown stronger

Combat Balance Changes

Disarray (AKA Zerg Debuff)

Arcane Staffs

  • Arcane Protection (all Arcane Staffs):
    • Duration: 4s → 2s
    • Shield Strength: 169.59 → 300.00


  • Rending Bleed (all Axes):
    • Now multiple players can stack the bleed on the same target
  • Axe Bleed (all Axes)
    • Healing Reduction per stack: 5% → 4%
    • Damage per Tick: 5.2 → 5.4


  • Exploding Bolt (all Crossbows):
    • Damage: 102.73 → 130.00
    • Hit Delay: 0.4s → 0.2s
    • Standtime: 0.4s→ 0.3s


  • Giant Steps (Forge Hammers):
    • Physical Resistance: 0.59 → 0.35

Holy Staffs

  • Sacred Pulse (all Holy Staffs):
    • Knockback Distance: 8m → 12m
    • Cooldown: 10s → 8s
  • Flash Heal (all Holy Staffs):
    • Max Stacks: 2 → 3
    • Healing a target on Max Stacks don't give energy anymore
    • Instead Max Stacks triggers an AoE Heal on the target; healing up to 5 allies for 50 in a 5m radius
    • Base Heal: 48 → 45

Nature Staffs

  • Thorns (all Nature Staffs):
    • Getting hit by enemy players no longer consumes Thorns stacks
  • Spiritual Seed (Druid Staff):
    • Cooldown: 20s → 25s


  • Iron Will (all Swords):
    • Now directly applies a Heroic Charge on you
  • Parry Strike (all Swords):
    • No longer silences enemies
  • Spinning Blades (Dual Swords):
    • Max Health Debuff now only affects unmounted players
  • Soulless Stream (Galatine Pair):
    • Cast Time: 0.9s → 1.1s


  • Focused Run (Scholar Shoes):
    • Movement Speed Increase: 100% → 70%
  • Mark of Sacrifice (Hellion Shoes):
    • Cast Range: 15m → 12m


  • Pierce Through (Siege Ballista):
    • Cooldown: 10s → 20s
    • Damage vs Mounts: 3% → 5%
    • Damage vs Players: 1.5% → 2%


  • Healing Sickness Debuff duration: 2s → 5s


  • Zerg debuffs no longer apply to active GvG participants, regardless of how many allies are in the cluster
  • Updated the Guild Season reward brackets listed in the Rankings UI to display their correct values:
    • Crystal: 180,000 points
    • Gold: 60,000 points
    • Silver: 15,000 points
    • Bronze: 3,500 points
    • Iron: 1,000 points
  • T6 Morgana mobs that snuck into T4 dungeons have been kicked out
  • Fixed an issue where farm buildings could not be demolished after picking up a grown crop or animal
  • Time Freeze (Great Arcane Staff): stun and invincibility now have the same duration, as intended
  • Additional numerous visual, animation, audio, terrain, and localization fixes