War Gloves

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General Information

War Gloves are Warrior weapons. They are a balanced playstyle weapon suitable for many situations.

War Gloves are unlocked by the War Gloves Fighter node on the Destiny Board

Abilities are unlocked as you level up the War Gloves Fighter skill (see the ability table below)

First, Second, and Passive slot abilities are common to all weapons, while Third Slot abilities are unique to each weapon and do not have a level requirement

The default hotkeys for First, Second, and Third Slot abilities are Q, W, and E, respectively


War Gloves Families

There are seven "war gloves families" represented by the seven specialization nodes on the Destiny Board. To unlock all of these families, the player must attain at least Tier 4 war gloves fighter. This will unlock the ability to then also level up specializations. The seven war gloves families are:

War Gloves Weapon Families

War Gloves Types

Icon Name Tier Item Power
Journeyman's Brawler Gloves 3 500
Adept's Battle Bracers 4 700
Adept's Spiked Gauntlets 4 700
Adept's Brawler Gloves 4 700
Adept's Ursine Maulers 4 725
Adept's Hellfire Hands 4 750
Adept's Ravenstrike Cestus 4 775
Adept's Fists of Avalon 4 800
Expert's Brawler Gloves 5 800
Expert's Spiked Gauntlets 5 800
Expert's Battle Bracers 5 800
Expert's Ursine Maulers 5 825
Expert's Hellfire Hands 5 850
Expert's Ravenstrike Cestus 5 875
Expert's Fists of Avalon 5 900
Master's Battle Bracers 6 900
Master's Brawler Gloves 6 900
Master's Spiked Gauntlets 6 900
Master's Ursine Maulers 6 925
Master's Hellfire Hands 6 950
Master's Ravenstrike Cestus 6 975
Master's Fists of Avalon 6 1,000
Grandmaster's Spiked Gauntlets 7 1,000
Grandmaster's Brawler Gloves 7 1,000
Grandmaster's Battle Bracers 7 1,000
Grandmaster's Ursine Maulers 7 1,025
Grandmaster's Hellfire Hands 7 1,050
Grandmaster's Ravenstrike Cestus 7 1,075
Grandmaster's Fists of Avalon 7 1,100
Elder's Brawler Gloves 8 1,100
Elder's Battle Bracers 8 1,100
Elder's Spiked Gauntlets 8 1,100
Elder's Ursine Maulers 8 1,125
Elder's Hellfire Hands 8 1,150
Elder's Ravenstrike Cestus 8 1,175
Elder's Fists of Avalon 8 1,200

Spells and Abilities

Icon Spell/Ability Name Spell Slot Energy Cost Cast Time Range Cooldown Mastery Unlock
Dragon Leap First 11 0s 1.5m-4.5m 4s 1
Create Opening First 3 0s 2m 0s or 3s recast 1
Fleet Footwork First 10 0s 5m 2s 15
Shockwave First 5 0s 13m 6s 70
Fatal Fury Passive - - - - 1
Rage Passive - - - - 6
Rushdown Passive - - - - 20
Hard to Catch Passive - - - - 50
Triple Kick Second 31 0s 11m 15s 1
Backhand Strike Second 10% 0s 2m 15s 3
Counter Second 9% 0s 0m 15s 40
Devastating Combo Second 54 0s 2m 15s 85
Blazing Geyser Third 46 0s 3m 18s 1
Falcon Smash Third 54 0s 15m 20s 1
Gravitational Collapse Third 73 0.6s 13m 20s 1
Infernal Boulder Third 65 0.92s 10m 20s 1
Earth Crusher Third 83 0s 0m 30s 1
Purifying Combination Third 25 - 36 0s - 0.6s 12m - 10m 15s - 30s 1
Hundred Striking Fists Third 65 0.5s 11m 20s 1

Related Patch Notes

Patch LinkDatePatch NamePatch Notes
8 June 2022Into the Fray UpdateFleet Footwork's second ability had been too situational to be reliably useful, and the reduced damage output for using it once was a big drawback. To make it more effective and fun to use, it is now a ground target dash that provides an auto-attack damage buff. This buff ensures that damage output doesn’t drop too much when using the second ability. Spiked Gauntlets had been too oppressive in large scale fights when stacked. To discourage this stacking, enemies can only be hit once per second by the effect. Ravenstrike Cestus had also been dominant in large scale fights, so its damage output has been reduced to offset the often high AoE Escalation due to its large radius.
  • Fleet Footwork (all War Gloves):
    • Kick:
      • Step can now always be used as a follow-up, even without hitting an enemy first
      • Damage: 50 → 64
      • Slightly increased Hitbox
    • Step:
      • Range: 5m → 7m
      • No longer requires a target; it is instead a ground target Dash
      • Increases Attack Damage by 100% for 5s
      • Removed the Damage Reduction during the quick Step animation
  • Gravitational Collapse (Spiked Gauntlets):
    • Enemies hit become immune to being hit by another Gravitational Collapse for 1s
  • Earth Crusher (Ravenstrike Cestus):
    • 0 Charge Damage: 188 → 160
    • 1 Charge Damage: 200 → 170
    • 2 Charge Damage: 212 → 180
    • 3 Charge Damage: 224 → 190
26 January 2022Lands Awakened Patch 4Post-update adjustments improved the gameplay of the new War Gloves weapon line, but in terms of effectiveness they were still not quite where they needed to be. Various aspects have therefore been further improved.

Q-abilities with more utility like Dragon Leap and Shock Wave have been adjusted to encourage using only the first part of the ability for constant damage on a low cooldown. The second part of the ability should then be used deliberately, to commit to utility at the cost of a higher cooldown.

Additionally, various E-abilities were improved. Spiked Gauntlets were intended as a threat to enemy tanks, but their damage was insufficient to threaten plate tanks. Their damage against plate has been increased significantly to excel as tank busters. Infernal Boulder’s secondary effect was changed to a stackable DoT that reduces Healing Received, better for eliminating single targets without direct one-shots. Its debuff stacking also clarifies to new players that the boulder can hit the same target multiple times. Aggressive Rush is now called Fatal Fury, and was reworked with a damage buff that ramps up with each normal attack, giving successive auto-attack hits more impact.

  • Resilience Penetration (all War Gloves):
    • 40% → 60%
  • Dragon Leap (all War Gloves):
    • Cooldown when first hit misses: 7s → 4s
    • Time window to activate Uppercut: 3s → 2s (makes it more attractive to keep using first hit to increase damage, and trigger longer cooldown when committing to Uppercut for additional CC)
    • Energy Cost: 4 → 3
  • Shock Wave (all War Gloves):
    • Cooldown for the first attack: 6s → 4s (using dash still triggers 6s cooldown)
    • Energy Cost: 5 → 4
  • Counter (all War Gloves):
    • Hit after Counter now knocks enemies airborne for 0.76s instead of 3m back
  • Falcon Smash (Battle Bracers):
    • Close Range Damage Radius: 3m → 4m
    • Max Range Damage Radius: 5.5m → 6m
  • Gravitational Collapse (Spiked Gauntlets):
    • Damage vs Plate: 300 → 450
  • Hundred Striking Fists (Ursine Maulers):
    • Delayed Damage can no longer be reflected
  • Infernal Boulder (Hellfire Hands):
    • No longer applies Slow effect
    • Each hit instead applies DoT that ticks for 4s
    • Deals magic damage every second and Reduces Healing Received by 20% (stacks up to 3 times)
  • Earth Crusher (Ravenstrike Cestus): Knocking enemies airborne now makes them immune to being knocked airborne again by Earth Crusher for 1.5s
  • Aggressive Rush (Passive) is now Fatal Fury:
    • 3 Hit Attack Chain: Every normal Attack increases your Damage by 2% for 3s (stacks up to 9 times)
    • 2 Hit Attack Chain: Every normal Attack increases your Damage by 1.5% for 3s (stacks up to 12 times)
    • On max stacks, the buff can't be refreshed and will run out
13 December 2021Lands Awakened Patch 1Since War Gloves are an entirely new line that offers a lot of utility, outplay potential and combo setup, we wanted to make sure they don’t dominate the meta at launch and made sure that the kit has enough drawbacks. However it seems we were a bit overcautious, and while they seemed in a good place in test cases, they somewhat underperformed in various areas in the Albion live world. The following improvements have thus been implemented in Patch 1 to get War Gloves in a better place.
  • Base Stats (all War Gloves):
    • Now increase Max health by 50 (base value); for reference, this is the same amount of Max Health given by Swords and Axes
  • War Glove Auto-Attacks - 3 Hit Attack Chains:
    • Time factor of the third hit: 3 → 2 (this makes the third attack faster, but overall DPS stays the same)
    • Canceling the third auto-attack is now possible earlier, to enable more responsive repositioning and ability usage between attacks
  • Create Opening (all War Gloves):
    • Cooldown when using the second hit: 4s → 3s
  • Dragon Leap (all War Gloves):
    • Cooldown: 8s → 7s
    • Time window to activate Uppercut: 4s → 3s
    • Removed the delay until the second activation can be used, allowing instant recast after the first hit
  • Cross Step (all War Gloves):
    • Buff Duration: 6s → 8s
  • Shock Wave (all War Gloves):
    • Range: 10m → 11m
  • Triple Kick (all War Gloves):
    • Damage vs Players per hit: 30 → 37
  • Backhand Strike (all War Gloves):
    • The ability no longer requires an enemy target - instead, it can now be cast in a direction
    • The Strike hits all enemies in a 6m range in the cast direction, knocking them back and applying the full knockback effect (and corresponding damage) to all targets hit
  • Blazing Geyser (Brawler Gloves):
    • Cooldown: 20s → 15s
  • Falcon Smash (Battle Bracers):
    • Inner Circle Damage: 242 → 264
    • Range: 12m → 15m
  • Gravitational Collapse (Spiked Gauntlets):
    • Damage vs Cloth Armor: 100 → 140
    • Damage vs Leather Armor: 200 → 240
    • Cooldown: 25s → 20s
  • Purifying Combination (Fists of Avalon):
    • First Attack Damage: 35 → 78
    • Third Attack Damage: 215 → 235
  • Aggressive Burst (Passive):
    • Normal Attacks needed to Activate: 16 → 11 (for 2-hit auto-attack chain War Gloves)
    • 3-hit auto-attack chain War Gloves are unchanged, because the 3-hit attack chain is now faster (see above)
  • Rushdown (Passive on all War Gloves):
    • Movement Speed Increase Duration: 1s → 2s
24 November 2021Lands Awakened UpdateWar Gloves are an entirely new weapon line featuring three new base weapons, four artifact weapons, and fifteen new abilities, plus unique passives. They are melee-focused and offer damage, mobility, and control abilities along with limited ranged abilities. They are crafted in the Warrior's Forge and feature their own Combat and Crafting masteries on the Destiny Board.
  • Includes full Destiny Board trees: specializations, masteries, and Elite Levels (see below)
  • Receive a city crafting bonus in Caerleon
  • Artifact War Gloves are crafted via new Artifacts that drop in the open world or are made at the Artifact Foundry
  • Black Hands replaced with a new dagger, the Demonfang (see "Combat Balance Changes" below for details)
Pictures of T4 War Gloves